The Daily Click ::. Forums ::. General Chat ::. -question-
 

Post Reply  Post Oekaki 
 

Posted By Message

-MacAdaM-

Megaman Fosho

Registered
  12/02/2008
Points
  560
26th March, 2008 at 15:03:55 -

For a game 320 by 240, whats a good size to make the main sprite in a platformer game?

Image Edited by the Author.

 
Your just jealous that you're not as awesome as me.
(And my megaman avatar )

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
26th March, 2008 at 16:35:32 -

Anything between 10x10 and 30x30 should be fine, though I guess it depends on the game, and your skill in drawing small sprites (it's surprisingly difficult to make anything decent, with less than 20x20 pixels to work with). 16x16 and 20x20 are popular choices. It's up to you, really.

 
n/a

-MacAdaM-

Megaman Fosho

Registered
  12/02/2008
Points
  560
26th March, 2008 at 18:37:09 -

well ive tried 16 x 16, and it seemed too small, so i went up to 30 x 30 and it was too big, then i tried 20 x 20 and it just diddnt look right.i dont know, mabey today just isnt a good clicking day for me.

 
Your just jealous that you're not as awesome as me.
(And my megaman avatar )

-Liam-

Cake Addict

Registered
  06/12/2008
Points
  556

Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
26th March, 2008 at 18:41:25 -

Some days I can sprite, some days I cannot. I just go do something else then come back to it the next day if I'm struggling.

 
Image

Tell 'em Babs is 'ere...

-MacAdaM-

Megaman Fosho

Registered
  12/02/2008
Points
  560
26th March, 2008 at 18:46:47 -

yeah thats what im thinking, im normally a pretty good spriter, but today, i cant do anything right.

 
Your just jealous that you're not as awesome as me.
(And my megaman avatar )

~Zigzag~



Registered
  13/03/2007
Points
  292

Game of the Week WinnerSilverNova Member
27th March, 2008 at 03:04:48 -

I usually go with either 24x24, 16x16 or once 14x14 for all my sprites and tiles. But usually my main characters ends up being 9x11 or something ridiculously small...

 
http://www.SilverNova.co.uk

Cecilectomy

noPE

Registered
  19/03/2005
Points
  305

Has Donated, Thank You!VIP MemberWeekly Picture Me This Winner!Cardboard BoxGhostbuster!Pokemon Ball!ComputerBox RedSanta HatSnowman
I am an April Fool
27th March, 2008 at 13:15:06 -

its a good idea that the width of your screen size AND the height of your screen divided by your basic square tile size comes out to a whole number. so youd want to use 10x10 or 16x16 or 20x20. that allows for perfect tile griding in the game and its more aesthetic to the look of the game.

if 16x16 was too small then 10x10 will be waaay to small. so you need to use 20x20.

why are you going for such a small resolution?

 
n/a

-MacAdaM-

Megaman Fosho

Registered
  12/02/2008
Points
  560
27th March, 2008 at 14:42:39 -

im using a small resolution because im better at creating smaller sprites. ever since i started clicking i just made small people, my bigger sprites usually look weird and jumpy when i try to animate them, but when i use small sprites they just seem to look better for me. i dont know. mabey ill post some of my spriting, and you guys can give me some tips on them.
but thanks for all of your help guys, i really appreceate it.. (wow i spelled that horribly wrong.)

Image Edited by the Author.

 
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
   

Post Reply



 



Advertisement

Worth A Click