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Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
24th January, 2008 at 19:07:15 -

I think my graphics have Improved when i read a Clickteam.com tutorial!

Image

I truly made these.


Image Edited by the Author.

 
All your base are in another castle, take this.

Ski

TDC is my stress ball

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Candy Cane
24th January, 2008 at 19:26:10 -

Fake account?

 
n/a

-Liam-

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24th January, 2008 at 19:32:52 -

Is it a blood-stained wall?

Image Edited by the Author.

 
Image

Tell 'em Babs is 'ere...

Cecilectomy

noPE

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I am an April Fool
24th January, 2008 at 20:40:58 -

yeah. what?

how can you say your graphics have improved with one screeny of a red blotchy backdrop?
any pixel art you would like to share that you think has improved? that would be a better demonstration.

 
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alastair john jack

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24th January, 2008 at 20:43:28 -

Very nice red texture.

 
lol

Bibin

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24th January, 2008 at 21:09:45 -

Improved over what? Your Avatar? I dunno, your avatar is more unique in it's own little "spetchull" way.

 
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Pixelthief

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24th January, 2008 at 21:48:58 -

I was kliking at that age, too

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Gridquest V2.00 is out!!
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Jason Orme

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25th January, 2008 at 02:12:42 -


Originally Posted by Pixelthief
I was kliking at that age, too

Image Edited by the Author.



Same, although thank god I didn't have the internet so I couldnt post the crap I made.

Unfortunatly everyones on the internet now and every little thing they do they must share it with everyone..

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DaVince

This fool just HAD to have a custom rating

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25th January, 2008 at 03:30:00 -

I have no idea what that's supposed to be, or the point in posting it.

 
Old member (~2004-2007).

-Liam-

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25th January, 2008 at 07:16:47 -

Show us some pixel art.

 
Image

Tell 'em Babs is 'ere...

Tim

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25th January, 2008 at 07:32:22 -

That's probably the smoothest running animation I've ever seen! AWESOME JOB MAN!

 
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Kirby Smith

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25th January, 2008 at 07:49:16 -

Woah, if you squint you can see a sailboat.

 
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Tim

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25th January, 2008 at 07:57:27 -

Really? All I can see is Mona Lisa .. maybe I'm not doing it right..

 
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AndyUK

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25th January, 2008 at 12:56:08 -

Well, keep it up Fish20!
It's good to see someone gradually improve. Although this time we don't really have much to compare it too.

 
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Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
25th January, 2008 at 14:10:58 -

This is not a background this time.

Image

 
All your base are in another castle, take this.

LIJI

Flava's Smarter Twin

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I like penguins
25th January, 2008 at 14:18:49 -

Using PNG instead of JPG will make your graphics 90% less ugly.

 
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Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
25th January, 2008 at 14:29:29 -

And this grass tile

Image

Image Edited by the Author.

 
All your base are in another castle, take this.

Joe.H

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25th January, 2008 at 14:32:16 -

Image
Image

does it repeat well?

Image Edited by the Author.

 
My signature is never too big!!!

Fish20



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VIP MemberPS3 OwnerI like Aliens!I'm a Storm TrooperIt's-a me, Mario!I am an April FoolPicture Me This Round 48 Winner!
25th January, 2008 at 14:33:17 -

Dumb thing says someone made a reply.

Image

 
All your base are in another castle, take this.

Deleted User
25th January, 2008 at 14:58:46 -

Personally, I'd recommend using far less colours (limit yourself to 10, for instance). Use a middle-tone background for your sprites (I use semi-strong sea-blue), since it'll make contrast flaws more evident. Etc. Etc.
There are plenty of pixel tutorials around the net.

 

Pixelthief

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Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
25th January, 2008 at 16:30:34 -

Heres some good advice; when you need to make tiles, like your grass, or a walkway or something, make it as hard as you can to tell where the edges of the square are. Put some features like a bump that goes off the right side of the image, and then create the end of it on the left side exactly lined up. Basically make alot of things that don't just exist in the middle of your tile, but on the edges and going all around the sides, lining up with the opposite. This way, when you put tile it side by side with itself, it doesn't look like a whole bunch of squares, but rather a single smooth backdrop

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

AndyUK

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25th January, 2008 at 19:07:52 -

Also try not using colours that are close to each other too much or there wont be any definition.

 
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Xhunterko



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26th January, 2008 at 00:07:05 -

are we perhaps, missing the point and he's really being sarcastic?
(With the truth being, DC graphics suck, which is hardly not the case.)
(lame attempt in my viewpoint, perhaps i'm being sarcastic, oh well.)
(in which case, i apologize, im not really sure what to say at all)

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

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