Since AndyUK has stopped working on the giant click poster I've decided to, with your help, make another one! Yay!
So we'll do as before with the exception of a few new rules.
1.You must submit a still image (a single frame) of an actual sprite used in any of your own games/applications. The game/application doesn't have to be released though sprites from released games are preferred. This means no BG's only actives with some significance. Persons, robots, creatures etc. are preferred. Cans, power-ups, bananas etc are not, though, if the banana has a significant role in your game/application it is.
2.The sprites have to somewhat follow some of the usual grid-sizes, these are 16x16, 16x24, 24x24, 24x32, 32x32, 32x48, 32x64, 64x64, 96x96. Note that the sprites don't have to match the grid pixel-perfect, they are supposed to "fit" in the above mentioned grid-sizes. To clarify, a rpg sprite usually fits very neatly tucked in a 24x32 sized cell, but a giant, slender banana in a 96x96 sized cell would not fit as neatly and tucked. Only a fat banana would.
3.When submitting multiple sprites, either submit them one by one, or submit a sprite sheet with a clear grid. When submitting sprites one by one the cell borders must be clear too.
4.With each sprite you submit you must state the resolution it was made for. Example: Most games tend to have sprites near 32x32 with a resolution of 320x240. You must state this for resizing issues.
5.I choose which sprites gets to go in the poster, you don't. However, if yous alls hill-billys bully me enough, I may reconsider using a sprite I feel doesn't fit.