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Torava



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7th November, 2007 at 08:02:52 -

http://www.un4seen.com/mo3.html

Does MMF2 support this format? If not, is it possible that someday it does? So, I hope that someone makes an extension, which can play it.

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LIJI

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7th November, 2007 at 08:33:29 -

If it's compatible with other MOD formats (IT, XM, MOD etc) it should work.
If not you will have to wait for the sound filter SDK.

 
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Torava



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7th November, 2007 at 12:27:25 -

Wow, DMC2 can play mo3 format. But DMC2 is not MMF2's extension.

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DaVince

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7th November, 2007 at 12:33:33 -

It can play mo3 because it uses bass.dll. Any extension using bass.dll will probably be able to play MO3.

 
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AndyUK

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23rd December, 2007 at 22:17:13 -

So what about modfx3 that either comes with mmf2 or comes with one of the official bonus packs? does that play it?

 
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DaVince

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24th December, 2007 at 06:39:25 -

Try it? I don't think it would work unless ModFX supports compressed module music...

 
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Josh Whelchel

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24th December, 2007 at 22:23:52 -

Onu (MMF2) and ModFusion/ModFX support the WSF format, which can use modules with compressed samples as OGGs... essentially MO3. A WSF converter and more will be included in the next release of Onu (coming soon).

 
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DaVince

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25th December, 2007 at 05:16:23 -

Whelchel Sound Format?

 
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Josh Whelchel

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25th December, 2007 at 13:10:34 -

Clever. Just Clever. I prefer the WTF alternative extension, though. Hehe.

At any rate, yes, that's what it is, although in retrospect it's more of just a container format. The actual song data etc is still whatever module format you wrote it in. (:

 
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X_Sheep

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27th December, 2007 at 09:08:24 -

I like the .omg and .bbq formats better.

Seriously, why is it called the wtf format?

 
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