PS3 doesn't merit its price tag, in terms of improvement over PS2.
XBOX360 *does* merit its price tag, but I'm not feeling lucky enough to risk a brick.
Wii isn't exactly going to set me back a paycheck.
Now, I might get a 360 once halo 3 is out and the price goes down, but its doubtful. PS3 is like a sinking ship.
Hey, IMHO, Manhunt 1 was a great game from beginning to almost the end. I loved the storyline, that feel where you had to run and hide. Of course, I don't think it's for everyone. Some people love a game with generic weapons, where you run into a room and blast everyone ala Doom, Half-Life, Battlefield, Counter-Strike, etc, etc. I'm quite suprised how many people thought it was just overhyped trash. Even technically, the way the game awards points/unlocks, requires skills, brings the player close to death but doesn't annoy you by forcing you to restart all the time.. it's excellent. And the fact that it had very low requirements for something so engaging, that was great.
But one thing I do hate is how much hype there is about the gore in Manhunt. I'm getting sick of all the violence in games, it's as if the publishers thought that more blood = more $$$. It doesn't add to the fun and all the blood actually makes the graphics worse. Why don't they make a game where you 'make love' instead of kill people instead then try to get it rated M? Reproduction is much nicer than killing and following the same arguments that the games industry have been giving.. the kids will know the difference between fantasy and reality. It's free speech after all.
I guess that's why the Wii is selling so well. The American game industry is focused on selling the most realistic, most beautiful, most controversial games. While the Japanese tend to go for cute, simple, crazy fun. The Wii has more power than the average PC these days, but you really don't need that much power to make a good game.
There's a HUGE difference in the PS3 and PS2 graphical capabilities. I'm surprised anyone would find them 'barely noticable'. Maybe the games were just not made to take advantage of it's full power. But one other thing I hate about the new games industry is all the focus on lighting on textures. It's like a acne-faced girl using the wrong foundation - it highlights all the pimples. The advanced power of pixel shaders have given games the 'tacky n00b Photoshop' look from back in 1999. It's not that they don't have the power to make good graphics, it's that they're focusing too much on textures and polygon count and not on the beautiful things like animation. I love the graphics on Final Fantasy 8. Even though most of it was nothing compared to today's look, the animations were what made it fun. I also loved the look on Prince of Persia: Sands of Time instead of the detailed one on PoP: T2T.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.