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AvatarTR



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  04/08/2007
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11th August, 2007 at 10:45:40 -

Hello everyone,

I'm currently making a base defense game named "D-Day 2143: One Man Army". So far I'm improving the game engine so that there won't be any flaws. You probably want to know the story of the game because of the cool title of the game (made in MMF 1.5)

The year is 2143 (Doesn't it remind you of something ) and we are a mechanic whos makes a living by fixing machines that other people never like touching. While we are living happily in our house after some long fixing of machines, we are called to a Military base to fix a super machine that has broken down. This machine is called M.A.A.D (Multifunctional-Advanced-Anti Air-Defense). This machines is basically an aa turret but with ability to transform into cooler weapons like Rocket launcher, laser cannon, and more. We are told to fix this machine but it takes a really long time to fix such a big machine.
At the same time, a terrorist force named "O.R.O.W" (I'll tell what it means later) is into destroying the military force to gain control of its "War Factory" which creates super weapons. We are just left in the middle of the war with no proper training for a moment like this but we are also given control of M.A.A.D because everyone is busy killing each other.

In the game, we have the ability to control M.A.A.D, a Perimeter Tower or be idle and kill the enemy forces that are incoming. The game is mostly about killing the planes that are dropping infantry support to capture the weapons supply (inside the War Factory) placed right next to the M.A.A.D. Our objective is to defend the base with from invaders by using what is around us.

There will be a scenario mode, where the above story will continue and happen. There will also be a HighScore Mod (which I'm hoping to make an online score submission) to test your limits. There is also going to be a 2P Mode which you can also play with your friends.


What I need is a good pixel artist who is good at drawing army stuff, animations and explosions. If he/she knows good coding at MMF 1.5, that will also be a plus because my engine needs a lot of work to do. If you are interested in working in a project like this please reply with a post.

Contact me at: webmaster@avatarturkiye.com



Also some information regarding the sprites:

The game screen will be 600x480 fixed, so I need sprites of humans with the size of 12x22. The buildings, aircrafts and super weapons will be much bigger ofcourse. My gfx skills sucks a little but I'll show you what the buildings will look like perhaps (not many buildings, but the background props could be added):
http://img440.imageshack.us/img440/2533/basedefensetestei4.gif

Image Edited by the Author.

 
avatarturkiye.com

-Liam-

Cake Addict

Registered
  06/12/2008
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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
11th August, 2007 at 15:25:50 -

I'm a good artist.

What do you think to this?

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Tell 'em Babs is 'ere...

Kalle T



Registered
  18/09/2004
Points
  362
11th August, 2007 at 20:21:50 -

Hi! I was bored last night, so I painted some stuff for you!

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-Liam-

Cake Addict

Registered
  06/12/2008
Points
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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
12th August, 2007 at 07:21:38 -

Wow Kalle. I really like those.

It reminds me of an old TGF game called Pointless Violence from years and years ago. That was classic. Oh, and Barney Blast!

Image Edited by the Author.

 
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Tell 'em Babs is 'ere...

AvatarTR



Registered
  04/08/2007
Points
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12th August, 2007 at 09:27:50 -

@Slink: I don't think that suits my needs dude

@Kalle T: Those look like exactly what I wanted
If you don't mind can I get you MSN/Email so maybe you can help me out with the rest of the graphics?
I would be really happy if you agree

 
avatarturkiye.com

Deleted User
12th August, 2007 at 20:53:35 -

I was a bit bored, too. I added shading and changed the poses a bit. I hadn't realized that smaller sprites are much harder to make. :S

Image

Image Edited by the Author.

 

AvatarTR



Registered
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Points
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13th August, 2007 at 04:33:19 -

Can anyone (or Alonso perhaps) add some animation cycles to those sprites?

I need:
-Running (walking) cycles
-Jumping
-Crouching
-Shooting

of that dude there. I also would be really happy if someone contact me to help with the rest of the graphics of the game I'm done with the platform movement of the hero and the weapons. I need to add the enemy AI and stuff but before I can do all that I need sprites that I can use to code with :S
Please email me at: webmaster@avatarturkiye.com or my MSN: gokberktalu@hotmail.com

 
avatarturkiye.com

Johnny Look

One Happy Dude

Registered
  14/05/2006
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  2942

VIP Member
13th August, 2007 at 05:03:10 -

That sprite is awesome.

 
n/a

Tim

I'm on here way too much

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You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
13th August, 2007 at 05:22:35 -

Coool. The wonders that bordemn can do

 
http://www.SilverNova.co.uk


AvatarTR



Registered
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13th August, 2007 at 05:27:19 -

So anyone want to help me out here please?

 
avatarturkiye.com

-Liam-

Cake Addict

Registered
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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
13th August, 2007 at 05:46:23 -

FFS Alonso, that looks AWESOME.

 
Image

Tell 'em Babs is 'ere...

Kalle T



Registered
  18/09/2004
Points
  362
13th August, 2007 at 05:56:51 -

Hehe shade this Alonso!
I made walk cykle insted of running but its not hard to remake!
And added dying animation, I guess you forgot that? Or maybe didnīt need it?

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AvatarTR



Registered
  04/08/2007
Points
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13th August, 2007 at 06:29:18 -

Thanks Kalle T

I just need one more animation cycle. If you can do stairs (up/down). That would be it for me

 
avatarturkiye.com

Kalle T



Registered
  18/09/2004
Points
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13th August, 2007 at 06:33:29 -

Are you shore about stairs? You donīt mean "ladder"?

 
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AvatarTR



Registered
  04/08/2007
Points
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13th August, 2007 at 07:37:57 -

Ladder, yeah I need it for the Perimeter Tower that the hero will use against the enemy. He needs to climb up the tower

EDIT: Just noticed there wasn't any jumping cycle :S

Image Edited by the Author.

 
avatarturkiye.com

Deleted User
13th August, 2007 at 09:24:57 -

I'll see if I can do animations for that. Apart from them usually taking longer, I've got my own game and life to design (as poetic as that sounds). X)

Image Edited by the Author.

 

AvatarTR



Registered
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Points
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13th August, 2007 at 11:54:04 -

Ok, thanks anyway for the help

 
avatarturkiye.com

Kalle T



Registered
  18/09/2004
Points
  362
13th August, 2007 at 18:18:20 -

Here you go!

Image

Here is an idea! instead of climbing why not remake tower?
like when "soldier guy" is overlapping door to tower and player
press "space" for example, then player gets control over tower gun.
When pressing "space" again then he comes out of tower.

like this
Image

here is a fancy dropship for no extra charge! maybe you can use it somehow
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AvatarTR



Registered
  04/08/2007
Points
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14th August, 2007 at 04:18:24 -

OMG Those look awesome
Thanks for all your help. I'll definetly use your ideas

 
avatarturkiye.com
   

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