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Muz



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17th May, 2007 at 22:34:54 -

Wow... there's been so few games lately. About one a day. I remember a time when there were so many games, we actually had to get 3 admins to deal with the influx . But now, there's so few games that it looks like a SCREENSAVER will win GOTW..

And it's been pretty slow lately, 2 games for two GOTWs in a row isn't good.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Knudde (Shab)

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17th May, 2007 at 23:07:20 -

Agreed, it's been quite slow lately.

 
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The Chris Street

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18th May, 2007 at 04:44:56 -

The community goes through its ups and downs, probably not disimilar to the summer games drought we always get in the UK. Also, members join and leave the community all the time, so there IS always new blood, dipping their toes into the stagnant waters of TDC and are very competitive... they might not want to release their games in case they get embarrassed/picked on.

 
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Muz



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18th May, 2007 at 05:08:01 -

Summer games drought is just coz all the game companies have their deadlines targeted on Christmas but a few pop up in spring because they missed it, lol. Any game done by summer would be pumped through QA and released in late fall.

Hmm... I blame the DC Christmas competitions for the klik game drought

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Ski

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Candy Cane
18th May, 2007 at 05:18:48 -

I think at the moment people are busy with exams, or school etc, coming up for the summer holidays etc.

 
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BROO



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18th May, 2007 at 05:25:14 -

It really was fun to create games in 1997. But 10 years later it may be boring :---).

http://www.create-games.com/article.asp?id=1760
http://www.create-games.com/article.asp?id=1782

First article (generally speaking) encourages to make simple games, but complete, and suggests that you aren't capable of making bigger games.

The second one is report which proves, that active members of TDC Community really have problems with making games.

It is so sad :---(.

Check amount of games' downloads in 2003, 2005, 2007 and count how many games nowadays gets 100 downloads. :---).


Edit: yes brother... now everyone are preparing to exams. Later they have holidays, and later no time because school is again, and so on :---).

Image Edited by the Author.

 
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Dr. James MD

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18th May, 2007 at 09:11:09 -

I think at the moment people are busy with exams and deadlines.
NOT ME I just handed all my work in so I'm going to work on Tormishire.

 
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18th May, 2007 at 09:51:53 -

Make invasion of the muz 2

 
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Phredreeke

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18th May, 2007 at 10:20:28 -

Check amount of games' downloads in 2003, 2005, 2007 and count how many games nowadays gets 100 downloads. :---).

Yeah I used to download a lot more games before than I do now.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Joe.H

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18th May, 2007 at 10:38:26 -

TEH COMUNITAY IS DYING|!A!"A|S"!$£

 
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Johnny Look

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18th May, 2007 at 13:36:35 -

I think this might be caused because there's a lot of people switching to proper programming languages like Blitz, mostly because of the 3D possiblities.

 
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Del Duio

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18th May, 2007 at 13:38:35 -

You could also see it as everyone is taking their time on their projects, and hence fewer projects released.

I plan on releasing Hasslevania sometime this summer, so there'll be at least one game this summer

 
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18th May, 2007 at 15:35:01 -

I've got Combo Block Bomber Rush coming out in a week or so, so there's another.

 
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Phredreeke

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18th May, 2007 at 16:03:10 -

And I've got Return to Isle Pokuh, but I have honestly no idea when it's coming out.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Hayo

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18th May, 2007 at 17:27:22 -

I kinda have a writers block thing since BnH2, but I am working on some things with real cool people right now.

 
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Del Duio

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19th May, 2007 at 11:47:16 -

Blah, I need a team at some point. It always takes FOREVER to make anything of decent quality by yourself. Maybe next time.

 
--

"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

Neuro

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19th May, 2007 at 12:02:50 -

College is pretty much over now, so I can concentrate a little more on a new game I'm working on. I've put more effort into it than any other game so far, and I've spent at least a month coming up with and designing the thing!

Hopefully all shall come to fruition... I may even stick a preview up in a few days, maybe generate some hype

Edit: I've also got the game I've done for college. It's a little large in terms of filesize and there's not much to it, it also only seems to work stable on my laptop, but hey, it's a game

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AndyUK

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19th May, 2007 at 12:37:27 -

same here, since Buzz 2.

 
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Tim

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19th May, 2007 at 13:24:30 -

I'll agree that both, people are now taking their time on projects to raise the standard and show what they can do (like moi lol) and that less people are around these days. Exams never stop anyone, i mean, not really. Though klik gaming/games aren't quite as new and popular as they used to be.

There needs to be more inspirational games released like there were back in the day that influence peoples' movement in to creating games. Also, a lot of people that have grown up alongside clickteam software have now got married etc and left the klik world behind with their new lives. It was those guys (say 24+) that used to produce some very impressive games using the most simple and basic software, a lot of whom used to have game producing, or similar, as a career.

More people need to start up teams too, as about (at least, I'd say) 60% of games started are abandoned? :\ Teamwork = encouragement, motivation and shared responsibility etc. More development teams would greatly enhance every aspect (I should think) of the klik games produced and help achieve the quality and quantity of which we aspire to get.

Having said which, you need to find those willing and able to work in a team! Having a LAZY or half-hearted attitude won't get you any where either. ¬_¬ Finding these people shouldn't be too hard; many can be found here already

Well, all that along with the community slowly dyeing .. equals the sparse amount of submitted games. In my opinion. lol.

 
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Hayo

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19th May, 2007 at 16:54:25 -

I kinda noticed a mood change around here lately, prolly since december or so. It's pretty hard to release a little game you've worked on for a while, people expect real heavy stuff and even then you get "nah, not very fun" and give you loads of thumbs down just because you insulted them in 2001. For me there really is no point to make games and submit them anymore. Seems you either have to make a totally awesome hyped up game or a rude joke game to get some nice feedback. That's not the way I like it and I think that's the way a lotta people don't like it. It might be more satisfying to make games for yourself and friends and all, who are you guys anyway?

Uh. I am sure it's gonna be ok.

 
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viva/volt

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20th May, 2007 at 06:26:10 -

Hopefully the community will move through it, you know like when people say it's a phase and nothing ever changes back... Anyway most people here will work on games when they should be studying it's just more interesting... And a lot of us are halfway through stuff, it's the newbies that make an influx of games. One day everyone will finish what they're working on and we'll have a REAL GoTW poll .

 
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Tim

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20th May, 2007 at 09:44:01 -

I agree with what Hayo says too. This being aimed at one particular person:

When people INSULT others for not being perhaps as good as them, in a certain field of development - how does that encourage new gamers? Why would you want to join a community where your first steps where criticized unjustly because they do not yet meet some certain standard? Comments and attitudes like this will deter people from the community, both old and new.

Humility goes a long way, and haughtily slating beginners' efforts will destroy the community altogether.
So think about that wont you "mister", whatever your excuse for your actions and motives.

 
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Ski

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Candy Cane
20th May, 2007 at 09:51:18 -

Silvernova aren't brilliant at the moment, but Im sure they will get real good, they have the spirit that's required By the way, who were you aiming that at, Tim?

 
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20th May, 2007 at 10:47:00 -

I'm working on a few EPIC projects right now. I don't expect to finish any of them soon lol. Hurray no-gamenessocity!! :hdhj:

 
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Bibin

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20th May, 2007 at 10:50:31 -

School's almost over. I got that countdown screensaver counting to the last day XD

Once school ends, there should be a painful influx of games.

Also, maybe a DOTW should be in order? Demo of the week?

 
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Tim

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20th May, 2007 at 10:51:12 -

ZOMG my post got deleted!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?

FINE :|

 
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Muz



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21st May, 2007 at 23:03:47 -

Exams never stopped anyone. Heck, most of my games/engines were made during/between exams just because I needed a break from studying but didn't want to get addicted to any games. Never uploaded them because they were just a bit undercommented and forgot about them, lol. I think my physics engine and speech/scripting engine is still on my other comp.

I dunno.. I found a lot of the older klik games to be more fun. They just didn't bother to be polished or hyped so most of them were just simple, engaging fun like that THIS IS SPARTA screensaver. It was something "everyone could make" but it was sweet and simple.

Maybe standards just went up so much that people just decide that it's not worth the time making the game compared to the joy of having your game finished and criticized.

"More people need to start up teams too, as about (at least, I'd say) 60% of games started are abandoned?"
> LOL, that's far below the actual percentage. Unless you mean commercial games


BTW, I just noticed that there are far too few RPGs made lately. Maybe I'll start on one by next month. Engine should be finished end of the month

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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