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Johnny Look

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29th March, 2007 at 15:33:44 -

I can't wait to get my hands on the trailer !
It's going to be released today !!

http://www.rockstargames.com/IV/

This is the first I'm excited just because of a trailer !

!!!


 
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DaVince

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
29th March, 2007 at 16:58:56 -

When I looked in the stores, I saw tons of different GTAs.

Another one? Maybe after I played some older ones.

 
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axel

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29th March, 2007 at 17:59:05 -

Yay, it's time for another three years of "OMG GAYUMS MAEK CHILDRENS VIOLENT" controversy!

 
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Dr. James MD

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29th March, 2007 at 18:01:02 -

I hope this one isn't as buggy as the previous games, cuz I rather liked them.

 
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The Chris Street

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29th March, 2007 at 18:38:20 -

Good old crashed site.

 
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Ski

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Candy Cane
29th March, 2007 at 19:01:41 -

It looks ok, they look to have NYC to perfection It just seems to show of the games graphics and settings.

 
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David Newton (DavidN)

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29th March, 2007 at 21:56:52 -

You know I'm into my retro games over the newer ones... but that looks incredible.

 
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30th March, 2007 at 04:49:33 -

Awesome... Go PS3

 
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Johnny Look

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30th March, 2007 at 04:52:37 -

I just saw a few screenshots (which are impressive btw), but I just can't download the trailer !

edit** Already downloaded it.
I'm fucking impressed.

Image Edited by the Author.

 
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Dr. James MD

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30th March, 2007 at 06:38:28 -

I wonder how the PS3 version will run on 256mb ram?

 
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Eternal Man [EE]

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30th March, 2007 at 06:42:58 -

Why don't you guys just go out, steal a car, shoot some people and be over with it?

 
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Johnny Look

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30th March, 2007 at 07:36:06 -

256 mb RAM ? wtf ?!

 
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DaVince

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30th March, 2007 at 08:43:56 -

From http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm

PS3 specs
Memory:
* 256MB X DR Main RAM @3.2GHz
* 256MB GDDR3 VRAM @700MHz

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Candy Cane
30th March, 2007 at 08:48:01 -

Johnny Look likes to swear

 
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DaVince

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30th March, 2007 at 08:48:54 -

Thanks for ruining my edit.

"Oh, and it will manage because there is no big OS that absorbs tons of that memory. Almost all of that memory is for the games."

 
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Johnny Look

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30th March, 2007 at 08:51:04 -

No I don't.

 
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Dr. James MD

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30th March, 2007 at 09:27:00 -

Double the amount of available memory would surely be useful for a sandbox game full of physics and textures and everything, right? Plus you have the 360's graphics card running the show. I think I know which version I'll be getting... the PC one! If there is one.

 
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Johnny Look

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30th March, 2007 at 16:42:24 -

Yes, there should be one.
I REALLY hope so.

 
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Tim

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30th March, 2007 at 19:17:06 -

The graphics card will be doing the large majority of the work. It's 256MB GDDR3 VRAM @700MHz, that's GDDR3, should be able to take the strain. Though it doesn't give it much room to 'breathe' considering.

Was a bit of a waste only sticking 256mb of not-particularly-good RAM in the PS3... but then I suppose the price would have been doubley outrageous

 
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31st March, 2007 at 06:24:48 -

PS3 runs fine with NFS Carbon and that's got heaps of stuff going on, only lag I saw was in emulating GTA san andreas for PS2

 
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31st March, 2007 at 06:53:34 -

Got to be honest, I'm a little disappointed. They keep on revisiting Liberty City, so if the game uses the same map, I'll know where to go, which will ruin the fun of exploration.

That said though, when they released the first trailer of San Andreas, it only showed footage of Los Santos, rather than the entire game... maybe there's more to the game than is initially shown?

 
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Johnny Look

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31st March, 2007 at 07:44:45 -

I heard they are redesigning the whole city, and I'm pretty sure that the game will be bigger than SA, there's no point on switching to a new engine if it can't render a bigger world than the old one.

 
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Ski

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Candy Cane
31st March, 2007 at 07:46:45 -

They should make London In 3D

 
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Flava



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31st March, 2007 at 07:50:48 -

This isn't the same Liberty City as in the other games, apparently.
In fact it's more of a New York City - which explains why you can see the well-known landmarks from new york, including the statue of Liberty. Although, Liberty City was always based on New York anyway.

I honestly wouldn't be surprised if the game had Liberty City, Vice city AND san andreas all put into it - would make it super huge and it'd certainly be a possibility. But as far as I am aware, Liberty City is a completely revamped city. Only the name is the same.

As for the PS3 RAM:

* 256MB X DR Main RAM @3.2GHz
* 256MB GDDR3 VRAM @700MHz

Isn't that 512mb RAM in total? Same as the Xbox 360?

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31st March, 2007 at 12:01:58 -

You suck

-WHO DOES?

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Dr. James MD

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31st March, 2007 at 16:59:28 -

Xbox has 512mb plain old GDDR3 RAM for the whole system and 10 MiB super friggin fast eDRAM for the GPU.

Not that I have my own PS3 or 360 mind. Or my own Wii for that matter!

 
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1st April, 2007 at 09:03:46 -

"They should make London In 3D"
That has been done you know. In "The Getaway" on PS2 you play in Lodon.

And, I hope GTA4 isn't any bigger than San Andreas. It got really confusing, my small brain couldn't memorize the entire map. I Do hope they got different times of the year. Like Winter, Spring, Summer ...

 
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1st April, 2007 at 14:59:09 -

Seasons would be ace. Wouldn't surprise me if they did have something like that, I mean everything is changing! Apparently.

 
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DaVince

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2nd April, 2007 at 20:00:54 -

"* 256MB X DR Main RAM @3.2GHz
* 256MB GDDR3 VRAM @700MHz

Isn't that 512mb RAM in total? Same as the Xbox 360?"

256 MB normal RAM, 256 MB video RAM.

 
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2nd April, 2007 at 20:38:54 -

All I know is that sprite-based games won't get ported so much because there isn't enough RAM. Which just miffs my riddles, I tell you.

 
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3rd April, 2007 at 12:44:22 -

GTA4 has real time shadows now So it has potential for some nice day/night, and weather/seasonal stuff i'm hoping

 
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David Newton (DavidN)

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3rd April, 2007 at 12:54:11 -

Not enough RAM? Surely they managed well enough with about 64 times less RAM on the older consoles?

 
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3rd April, 2007 at 16:33:22 -

I have a gut feeling DirectX 10 style shaders, HD textures and a proper physics engine will need that 64x more memory.

 
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