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DeadmanDines

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21st October, 2006 at 09:15:50 -

Have a chat with Joshtek on the Clickteam Forums, he may have some apps to help you.

I worked with him for a time on the .GAM file format (we were trying to build a spec). I quit after some time, but i think he continued his research and got quite a bit further. He actually managed to make quite a detailed .gam editor as I recall - not sure how far he got with PAPPs (Protected games).


It could be interesting for someone with a Hex Editor and some time to try copying the game chunks from a PAPP to a GAPP (unprotected game) and see what happens.

I'd personally have been really fascinated to see how Events are stored in GAPPS and PAPPS, since we never really looked into it. Potentially, you could build an app which scans GAM files and returns a text version of the event list.


You may have to make do with simply ripping what you can. Wavs are rippable as shown above, and music is extracted to the temp folder in-game. Look in the temp folder, and search for .mid files whilst the music is playing in the game. You'll find the MIDI has been extracted by TGF, because TGF's runtime can't play music internally. This is why you sometimes get a lag when starting a MIDI.

I don't remember much about the Image Bank in a PAPP. I think it was kind of encrypted, but more like Run Length Encoding (RLE) which isn't that hard. It may be simpler to print-screen the sprites.

 
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Trooper_959

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5th November, 2007 at 06:09:15 -

where would the temp folder be?

 
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DaVince

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5th November, 2007 at 07:54:28 -

WHat?! You should know that! %WinDir%\temp!


Originally Posted by Knudde (Shab)
is was stored in a compressed .snd file though. Once you ran the game, it got uncompressed and easy to copy.


Not even compressed. Just all (uncompressed) sounds packed together in one file.

 
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LIJI

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5th November, 2007 at 08:31:29 -

*Cough* October 2006 *Cough*

 
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DaVince

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5th November, 2007 at 08:55:59 -

lolol

 
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Trooper_959

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5th November, 2007 at 15:42:26 -

uh thanks i guess i should have known that lol!

Image Edited by the Author.

 
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Trooper_959

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5th November, 2007 at 16:11:24 -

Well I have been looking there while game playing and i dont see any midis ..............I have been trying to figure out a way to get music from worm wars III just the music not the graphics.lol

 
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DeadmanDines

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5th November, 2007 at 17:07:45 -

For me:
C:\Documents and Settings\User\Local Settings\Temp\

Look for files whose names begin with "gfc". For example:

"gfc1B65.mid" or "gfc1B65.gox" (.gox = an extension file, since extensions are exported this way too)

 
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Trooper_959

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5th November, 2007 at 18:48:47 -

thanks!

 
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Trooper_959

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5th November, 2007 at 18:54:37 -

ALRIGHT I FINALLY FOUND IT THANKS ALOT!!!!!!

 
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Joshtek

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5th November, 2007 at 19:06:49 -

I can extract graphics but not unprotect games.

 
:: Joshtek ::


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Trooper_959

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5th November, 2007 at 19:39:41 -

on one of your previews you said you would may soon be able to. but thank goodness my need is done lol

 
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Trooper_959

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5th November, 2007 at 19:41:10 -

wait you said you can extract graphics?(thinks about this)

 
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Trooper_959

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5th November, 2007 at 19:43:15 -

we are way off the subject this guy put it on for lol!!!! somebody pointed this out a year ago though lol

Image Edited by the Author.

 
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Joshtek

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6th November, 2007 at 04:41:36 -

Yeah, the topic was started 20th October, 2006.

 
:: Joshtek ::


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