Okay, i just want to know your opinion on whether you should use original graphics or ripped graphics in klik-games.
So far, ill vote for original. BUT, what if the original graphics was so awful, that your eyes hurt everytime you saw them. Still better than ripped graphics?
Thats what i want to test. So therefore ive made this little 'test' with 4 different games. To the left, is the beautifully sprited ripped graphics from the game. To the right, is my own made graphics, original graphics.
Now, youre not supposed to say which one is the prettiest, youre supposed to vote at the one you would like to see in a TGF OR MMF FAN-GAME!!! Ripped... or original?
well, if you're not good in graphics, why not try to find someone to help you with that? There are plenty of talented people here. Although getting one to help you will be a challenge, but it's worth a shot. Also, just keep practicing as well, and you surely will improve.
I would never rip into someone for using ripped graphics. However it rarely makes your life easier.
You see, you need to get the graphics spot on, otherwise people will pick holes in them. Also the game has to play exactly like the game it looks like.
If you rip kirby graphics you will have to make the game just like the kirby games and you will get marked down for anything you've missed out.
Now if you make your own character that is similar to kirby, you can leave a few things out and noone will have a right to complain because then it's your game.
The problem with drawing own graphix is (at least for me) that drawing the graphix sometimes takes almost 1/2 of the time it takes to create the game.
I agree with adam, I am drawing my graphix myself because I actually likes to draw them (even if I still am quite bad at it). The thing that I say is that I can understand why some ripps graphix, it cuts down the time it takes to make the game and it do mostly not affect the gameplay (at least not very much.) For example I likes lost valley very much even if they uses ripped graphix.
I'm decent at graphics, but I've been going for minimalism lately because I don't have much patience. It's not hard to make original graphics not look like shit, really. There just doesn't seem to be much overlap between people capable of not sucking and those that use rips. It can be done well, but it usually isn't.
You all say "find somebody to help you with graphics" - but it's not actually that easier.
There may be a lot of talent people - but none of them want to help anybody. It's like for TDC game, the only person I can find to help out is Adam, and even he can't dedicate is full time to the project ¬_¬
I bet I have more work to do than most of the people that turned you down, Flava Maybe if I was chosen as an artist the first time round , the TDC game would have my full dedication In that time, however, I joined a cute little klik-group and have major projects on the way, but dont worry Ill still help. *halo shines*
Well if you are making a fangame I can understand. But in that situation, they better look good. Example; no missing frames, don't use a graphic from kirby's pinball mixed with something from kirby's superstar, etc.
If you are making an original game, and you are using some hero sprite from some old genesis game, and you're calling him artemus, that's just retarded. Especially if you're putting artemus in with graphics from a completely different genesis game. Designers spend lots of time getting the graphics to mesh well, it looks like shit if you use a sprite from a genesis game from 1989, that's missing frames, and has bolded lines, and put him in a game from 95 with detailed graphics.
Basically mixing any sprites looks like crap. Original with ripped, ripped with ripped from another game. . . if you have to at least know how to make everything coherent.