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vortex2



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30th June, 2006 at 02:55:18 -

Actually Alpha Channel is ported to MMF 2, so it would work without any modification.

 
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Peblo

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30th June, 2006 at 03:05:41 -

Heh, in about 12 hours all your TGF2's will be rendered USELESS since the rest of the world will have it FOR FREE!

 
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Silveraura

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I am an April Fool
30th June, 2006 at 03:33:27 -

@vortex2: No duh, the point I was making is, even if Alpha Channel is ported into MMF2, the POINT to keeping it as an extension, is absolutly VOID, taking into consideration MMF2's active objects will have all the abilities of alpha channel object, but it will be much cleaner! It was an example of what you would need to do if the extension WASN'T available in MMF, or in my example... if the feature was ALREADY available in MMF2, so you hand transfer everything the extension did, into MMF's built in engine.

 
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David Newton (DavidN)

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30th June, 2006 at 04:57:31 -

What's all the TYPING like THIS for?

 
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Klikmaster

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30th June, 2006 at 05:35:28 -

Because it's FUN

 
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Silveraura

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I am an April Fool
1st July, 2006 at 00:08:15 -

It's to get attention to those words, it's not like it's a huge deal though Wong, not worth being banned or even warned over if you ask me. Atleast not compaired to what people are already doing here, and getting away with it.

 
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vortex2



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1st July, 2006 at 00:14:20 -

Well there are plenty of other examples, such as CallDLL (one that won't be in MMF 2). I was just trying to help, there is no need to make everything bold and all caps, I can read.

 
A bit of insanity with every bite!

David Newton (DavidN)

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1st July, 2006 at 07:43:41 -

not worth being banned or even warned over

I didn't mean to say it was... I'm not viewed as that trigger-happy, am I?

 
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gmatharu



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1st July, 2006 at 09:39:44 -

That is a shame though. While all the new features and great additions I can see while using the MMF2 Developer demo right now... Paying 230 for the full version... hmmm yea... I'll really miss being able to work with
Binaries (Binary Object),
ZIPs (Zip/Unzip Object),
Sound Levels for Visuals (DMC2),
Working with the registry (Registry Object),
Properties of files (Property Object),
Adding Winamp Support To Games (Winamp Object),
Using the SystemTray (Tray Icon Object),

anyway... I know alot of those objects arn't related to game creating, but creating unqiue and different applications seems somewhat limited in MMF2 now. I hope developers will convert their objects to work with MMF2, or maybe Clickteam can work on converting the extensions themselves, especially if the developers have given up on their extensions.

Any thoughts ???

Image Edited by the Author.

 
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Matt Boothman

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1st July, 2006 at 09:44:08 -

Yes David, unfortunately.

(Please don't ban me)

 
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Del Duio

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1st July, 2006 at 14:03:32 -

"not worth being banned or even warned over"

Hahaha, that was funny sorry Wong. No, I don't think everyone thinks you're trigger-happy.

 
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