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Bibin

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23rd April, 2006 at 04:58:39 -

Whoo I finally figured out the fastloop extension. Can youss test out my new engine? I'm going to use it in my next game, but I want to see if you all think it's at least ok.


http://bibinson.sitesled.com/BBX.zip


The controls are:
shift: jump
control: throw ice cube

if you hold up while throwing an ice cube, yoou lob it. If you throw it while running, it goes further.


This engine has:
-Springs
-Accurate gravity
-acceleration and deceleration, X and Y
-endless level
-Flashy colors

 
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axel

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23rd April, 2006 at 10:26:20 -

1. Did you use timer based events? Because I had a hard time getting over that cliff.

2. The jump... NOT accurate gravity. It looks like you hit your head in an invisible wall when you release the jump button.

3. How do you manage to ALWAYS make your games/engines crash all the time. I can't even do that. You have crash-tgf-games skillz, dude.

 
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Flava



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Has Donated, Thank You!Code MonkeyVIP MemberThe Cake is a LieThe Spinster
23rd April, 2006 at 11:13:20 -

Axel maybe it's just your computer that sucks - didn't crash or run slowly for me at all.
Secondly, to get over the cliff the idea is to use the spring to the left to accelerate you and give you a running stuff - thought that would be obvious

But yeh the gravity isn't "accurate", but it's still good enough for a platformer I think (games don't HAVE to be accurate). The springs are pretty buggy though. An okay engine

Image Edited by the Author.

 
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axel

Crazy?

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23rd April, 2006 at 11:26:55 -

I didn't say it run slowly. I just couldn't get over sometimes.

And I wouldn't call a jump engine like that enough for a serious platformer.

Image Edited by the Author.

 
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Bibin

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23rd April, 2006 at 12:09:58 -

Yeah, I'm going to take that out.

 
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Bibin

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23rd April, 2006 at 12:22:28 -

Ok, I betterized it. The jumping up and releasing shift thing doesn't look so jerky now. Looks more like the first kirby game sans the flying.

Also changed the level a bit.

Now open source.

Took out those crappy diagonal springs (I could have done them better but who cares about those?)

I fixed the upsprings a bit.

Image Edited by the Author.

 
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Matt Boothman

The Nissan Micra of forum members

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23rd April, 2006 at 13:49:46 -

Pressing shift causes an illegal error. Seriously, that's some messed up coding.

 
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Bibin

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23rd April, 2006 at 15:17:33 -

... If machine independant speed isn't on, games can run slowly. I guess, though, since i'm using the fastloop, it wouldn't work. Whatever, it's never crashed for me. Maybe that's the problem with exterminator also. I'll turn it off for both of those.

 
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Bibin

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23rd April, 2006 at 15:30:07 -

ALright fixed that. Also fixed exterminator:
http://bibinson.sitesled.com/exterminatord.zip

and here's the engine:
http://bibinson.sitesled.com/BBX.zip

I never knew that the Machine Independant speed froze stuff up; never did for me.

 
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Matt Boothman

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23rd April, 2006 at 15:39:21 -

It isn't "fixed", it still crashes.

 
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David Newton (DavidN)

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23rd April, 2006 at 16:15:32 -

I've never had problems with Machine Independent Speed either. What do you think is wrong with it?

 
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Flava



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Has Donated, Thank You!Code MonkeyVIP MemberThe Cake is a LieThe Spinster
23rd April, 2006 at 17:07:17 -

I don't have problems with it crashing at all - I'm guessing that machine independent speed crashes crappy computers rather than help making games run quicker

 
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Matt Boothman

The Nissan Micra of forum members

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23rd April, 2006 at 17:11:11 -

Nah, my PC's alright running proper games like Sim City 4, Pro Evo 5, FM 06, yet it can't run a crappy little platform engine?

BAD CODING, I'm afraid.

 
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AndyUK

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23rd April, 2006 at 17:27:13 -

Well that last engine is good stuff. I only saw one small problem. Sometimes your first bounce on a red spring casues you to jump only a small amount.

 
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axel

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23rd April, 2006 at 19:01:18 -

Almost all of your games crash, bibin. Frequently.

 
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Bibin

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24th April, 2006 at 02:09:20 -

They have never frozen, save exterminator. But it isn't the exact same file, Phizzy, I unchecked Machine Independant Speed. Also feel free to look inside it; there's nothing wrong with the coding. Look before you make stupid comments.

 
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Bibin

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24th April, 2006 at 04:13:34 -

WHAAT? I unchecked it. Hmm, I'll do it again to be sure.

 
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Retired Kliker Lazarus

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24th April, 2006 at 04:18:29 -

It's pretty good. I couldn't hit the burning penguin, though.

 
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noPE

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24th April, 2006 at 05:23:16 -

thats cause you have to go around back. jump on a platform out of the play area on top and jump back across to him. took me awhile to figure out that there was a platform up there.

 
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DaVince

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
24th April, 2006 at 14:36:31 -

@Phizzy: you sure you downloaded the NEW version then, instead of the one still cached in your browser?

 
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DaVince

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
24th April, 2006 at 15:09:35 -

I thought that.

 
Old member (~2004-2007).
   

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