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Mascot Maniac


Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
22nd April, 2006 at 14:06:22 -

It's as simple as if people keep making games and others keep downloading them, the community will stay around.



At least 9001


Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
22nd April, 2006 at 14:39:52 -

I personally couldn't actually imagine the daily click dying any time in the next 4 years. We will continue to survive!




Klik Legend

22nd April, 2006 at 17:16:38 -

Good ol' muz, out with the traditional "OMG WTF TEH COMMUNITY IS DYEING!!111" post. I haven't been paying attention, but I would actually say there are fewer newbies entering the community these days. MMF 1.5 isn't being promoted or pushed at all by Clickteam until MMF2.

But what do I know, I'm just an old veteran hanging round, chatting, criticizing

- Tigerworks


Savior of the Universe

24th April, 2006 at 03:58:59 -

"The trick is not to push its limits, unlike what most of us have been trying... but to find a system that'll exploit the limited features."

-That is pushing the limits.

"The influx of newbies is well.. there... but unlike back in the original Click Cafe days (pre-TDC, pre-TK), the ratio of them getting beaten to death is a lot higher than it used to be. "

-That's because the people back then were mostly newbies themselves.

"The quality of games these days are technically better, but the fun factor seems to be rapidly dropping. I miss the old games like Flatworld, Gun Runners, Trigger Happy, Diabolika, Siege, The Line series, TNB series, etc. They were simple, buggy, had ripped music, etc. But they were a great deal of fun. Back then, it was a thrill to check the Pending page for new games but these days, there's just nothing special."

-That's because you've grown up. Before, toys like yo-yos and action figures would provide hours of entertainment. Back then, you were more easily amused: that's why the old games seemed to be better. If you go back and play most of those games, you'll notice that they're good, but the games being made today are still as good if not better than those games.



VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
24th April, 2006 at 04:57:35 -

Still play those old games and they're as fun as they used to. More fun than I remember, considering that I played TNB and One Step From Reality till the end again. I dunno, didn't really enjoy NL, AGWAK, or any of those new games nearly as much. Maybe I'm just not a fan of platformers. Hmm... seem to have a lot of other nice games. Maybe I should pull out Fallout Tactics and X-Com Apocalypse out for a run..

Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.


Jack Galilee


VIP Member
24th April, 2006 at 07:32:12 -

look there are tons of people around, but they just release, useless, useless crap again and again their is no innovation what so ever and most innovation with the tools is done behind closed doors and never released to the community, however if their wasnt such a stream of crap flowing out of the works, and instead of people remaking things already done or making god damn games that involve ripped sprites atempting to work as orginally intended, its just the communitys fallen to the boring un-creative bastards that now create the majority which leaves the others uninspired to do anything creative with tools they feel arent challenging or good enough if they can help churn out the crap you get in the downloads section every week.

The only thing better than winning gold in the paralympics is not being retarted


Lazy Coder


VIP MemberLikes TDCKitty
24th April, 2006 at 10:27:45 -

There is really no point to this. More and more I'm reading about "Klik supergroups". It's the hot topic right now, Infact it's frontpage news. So if you're going to keep complaining about it, then most likely people are going to start thinking it's true. If anything is dying it would be your interest in the "community".

I think I should make a weekly review, give the less known games a little chance to survive in this big world of klik. Maybe offer them some advice.

thinking is like pong, it's easy, but you miss sometimes.

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