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AndyUK

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11th September, 2005 at 20:18:52 -

I was playing some old click games today and I realised that some of the games with built in movement really are just as good as some of the custom ones.

How about we discuss some of the better games that use built in movement, I will name a few. Add more to the list if you can.

Watkins
Fishead 2/3
Tops the pig compilation (sorry)
Hangy's final adventure
scurvy sanchez 1,2,3 (correct me if i'm wrong about this one)
Super bros 1 - 10000 (i thought 1 was fun for a while)

 
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RapidFlash

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11th September, 2005 at 22:01:55 -

Destruction Carnival
Entrance Gate

 
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Windybeard Games



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11th September, 2005 at 22:14:46 -

From what ive seen so far, people push the fact that a custom movement is such a big thing, If your not good enough to better the ones available then you shouldnt bother.
Ive played loads of games with custom movements and its the movement that made the game suck!
Didn't "Lost valley" use built in (if it didn't, you couldnt notice)

 
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Phredreeke

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12th September, 2005 at 07:10:44 -

What's bad about SS movement? =/

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

hishnak



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12th September, 2005 at 08:03:30 -

The only thing a noticed were the vertical moving platforms were terrible.

 
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Teapot

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12th September, 2005 at 08:05:09 -

I'm making a zelda-style game with 8 dir movement, albeit heavily modified.

 
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AndyUK

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12th September, 2005 at 08:17:48 -

"What's bad about SS movement? =/"

it's not bad exactly just hard to tell from a built in movement.

 
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Dave Matthew (Jester Gaming)



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12th September, 2005 at 14:03:32 -

the jump is triangular for example.
I realized like a day ago that wandering fighter has a quite bad custom movement too, actually.

 
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moonbird99



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12th September, 2005 at 14:17:04 -

yeah I think some custom movements (especially platform ones)make the character jump in an unreal/bizzare way - a bit like 8 direction on a platform - too much elitism about customised movement. Plot/story/graphics more important????

 
to start press any key ...... where's the ANY KEY??

The Chris Street

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12th September, 2005 at 14:24:02 -

I thought Watkins had a custom engine.

Peetwos Revenge
FishHead 3 (didn't like the second)
Atom Boy


 
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X_Sheep

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12th September, 2005 at 14:36:27 -

Peetoo's Revenge felt like a custom movement. The jumps were pretty high but really short. I don't think that's something you can do properly with a standard movement.

 
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The Chris Street

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12th September, 2005 at 16:18:30 -

It was definately a standard engine - with some modifications.

 
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moonbird99



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12th September, 2005 at 17:54:16 -

so are you saying the custom monement with modifications is deemed acceptable - or do you have to have a self designed movement?

 
to start press any key ...... where's the ANY KEY??

Dave Matthew (Jester Gaming)



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12th September, 2005 at 18:32:33 -

a custom movement IS a self designed movement, moonbird99.

 
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AndyUK

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12th September, 2005 at 19:20:44 -

I don't really know about watkins but i'm sure I remember someone else saying it was built in.

 
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