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DeadmanDines

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  27/04/2006
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  4758
8th August, 2005 at 10:07:10 -

Also demonstrate working to a pallette. They'll like that.

I think the key to working with really small sprites is in the graphic style.

If you've not got much room, use a graphic style that doesn't need much. Some good examples are the Zelda games. Everyone looks chibi-ish (sp?) because they can't fit on the screen if they're bigger. They're also easier to animate, and give the game a nice graphical style.

 
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AsparagusTrevor

Mine's a pint of the black stuff

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  20/08/2002
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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
9th August, 2005 at 18:47:38 -

I've added some old sprites and stuff today, and a few animated ones, as well as a couple of old Photoshop things. And also, all my games are on there, albeit in a crude way. But I like the simplcity, I don't wanna detract from the work itself.

 
Image

hop



Registered
  16/03/2005
Points
  916
9th August, 2005 at 18:55:44 -

The link to the first game on you game page does not work for me, I would like to try it out.

 
Working On:
Psydude
Castle Wars(working title)

XBLGT: sunstrike9

AsparagusTrevor

Mine's a pint of the black stuff

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  20/08/2002
Points
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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
10th August, 2005 at 09:11:50 -

I've sorted it

 
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Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
Points
  4811
10th August, 2005 at 10:01:31 -

Nice, I like the new larger sprites.

 
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