If you have ever looked at my profile you'd notice that the last thing I submitted to this site was a Harvest Moon engine... over 5 years ago.
My other submissions were of poor quality and riddled with the obvious grammar of a 13 year old.
However I've been coming to TDC every day and over the years and I've accumulated a wealth of knowledge in Multimedia Fusion 2. Faerie Solitaire marks a personal achievement as a game that I actually managed to finish, not to mention a game that I'm actually proud to say I coded myself. Brian Kramer was equally as important in this game's construction as the lead artist and fellow game designer. We also employed the talent of Jessica Lindsay (http://www.sagari-cross.com/ ) for the cutscenes and the Musical expertise of Jeff Tolbert (http://www.jefftolbert.com/ ).
From the website:
"...aimed at being entertaining for the whole family, no matter what age you are. With 8 worlds, 40 levels, over 400 hands to play through, loads of upgrades to buy, and one exciting adventure, Faerie Solitaire will have you hooked for months, giving you the very best value for money over any game available for download today. "
40 Levels consisting of over 400 different card layouts
40 Different hand painted backgrounds
Compelling gameplay and storyline with voiceovers
Faerie Land - a place where you can play with the Faeries you have freed
Pets - Collect all 32 pets and evolve them to learn their secrets!
Faerie Solitaire is a casual game. It's aimed to be easy to pick up and play with little time commitment required.
So download the demo and try the game for yourself. Tell me what you think. All comments welcome. Thank you for playing.
* The download link will take you to Subsoap.com where the demo can be found.
BrandonC, you're not the target audience so the game wasn't made for you to like anyway. Though considering the games you make I'm not surprised that you can't see why this game is good. If you think the art, music, sound, and game is bad then I eagerly await your next title.
Thanks for the support people! It means a lot to us!
This is by to date the most polished click game produced. Everyone will probably agree. The coding is solid and no compromises done. The graphics are good and the sound and music fitting. All together excellent.
From the gameplay I did not like it that much but I'am no big Solitaire Fan either. However it has all what the casual market demands: There is a Storyline to follow. It has progressive difficulty and adds new gameplay elements into the game (I played 2 stages so far with 27 minutes left on the DRM) in additiona it has a sub gameplay element with those eggs and experience gain. Plus those pets look cute and the target audiance will like them anyway (woman, 29+) In addition to that you can purchase upgrades and therefore enhance gameplay.
All this together makes it a very good casual game. It will probably score good ratings on bigfish,reflexive and co and may sell well.
However two things I do not like that much are:
a.) The music is a bit to silence, too powerless and kicks in too late and could need more presence throughout the game.
b.) the GFX while detailed on characters, cutscene backgrounds and cards could need more details and variations on the update screen and on the gameplay screen itself. Also the game could use a bit more animations, especially on the gameplay. Overall a bit too static.
Besides that I wish you two, Andy and Pkeod all the best in selling this baby and maybe this will enable you can produce another good game together!
Absolutely loved the demo so I bought it. Very fun game the wife and I played it for hours last night. Good stuff. I do agree with someone above that it would have been nice to see different creatures or at least varient creatures on each suit. Not an issue however as the game rocks.
We did consider having different graphics for each suites and even different decks entirely, but at the same time we thought that it might be hard for players to get used to all the graphics. We will be sure to remember your feedback if we ever make a Faerie Solitaire 2.
Thank you again for purchasing FS and supporting us!
3kliksphilip - I completely understand your hatred towards installers. I myself don't normally like them for Click Games, however this is a commercial game and so it is the industry standard to use an installer.
I played the game and had the same problem with the shortcuts with the normal Solitaire for Windows XP. This is good, since it shows that it's very similar to the XP version. I just wish you had made another game using this time. I mean, Solitaire? Why?! With your talent you could have made something far more original and interesting.
Why solitaire 3kliksphilip? You know why I bet they made a epic solitaire game instead of taking the time to make something original? Because most people don't look at a game and say "whoa originality FTW", they say "hey awesome I love solitaire". You can't blame them for wanting to appeal to the masses.
Well the probably if I had been the first, the probably 2 or 3 stars due to it's nothing special nor original. But seeing how people seem to think this is the best klik production ever, that just makes me hate it. One of my friends almost too rated it 1 star but didn't want to take the shitstorm.
Ratings reflect the quality of the game and not your opinions of other people's ratings. Down voting solely to change the rank is rude.
It is special in that it is very high quality, don't pretend that it's not. You are allowed to dislike it but you must rate with reason and not out of spite. You are allowed to vote whatever you wish, but when there is a blaring inconsistency you must have a good reason. Disliking everyone's overenthusiastic appreciation of a game is not a reason. Comment edited by OldManClayton on 6/19/2009
The stars I gave don't really reflect my opinion on this, I merely gave this one star because I didn't want this to be the top rated game at TDC. Also I think downvoting because of something in someones mind overrated is more than acceptable.
Your opinion that the game is overrated has been made clear. Ratings are for game quality. Every single highly-rated game gets downvoted like this, and the end result is that whatever semi-high rated random game was last forgotten is the highest on the TDC list. You want another game specifically to be the best? You'll need everyone else to agree.
Well, if you really think that it's not deserving of its popularity, why not rate it as 3 stars, something closer to what you personally believe it's worth? How would you rate it if it had 0 stars average, instead of 5?
Having a short stint in a game studio does lend me at least a bit of an informed opinion...so.
I could easily see this game on the shelves next to other casual games at your typical 'big box' department stores. It has all the elements required to be a casual game success, and it's familiar enough to the original concept of Solitaire that it will be recommended to others on its novel approach to the card game genre.
If I was still a producer, I would have gladly snatched this up and put it on the shelves at Target or Wal-Mart.
Hats off to this development crew...your work is well worth the price tag you've placed on it! I wish you nothing but success.
I'd love to see other folks in the Clik community heading straight for commercial markets...just imagine the creativity and talent that would be explored and collaborated. Faerie Solitaire is a fine example of this concept in action.