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Deep Sea Diver
Author: Sketchy Submitted: 10th July, 2007 Favourites:0
Genre: Action Downloads: 108

Edited By Sketchy on 7/11/2007

DSD is a simple lander style game (like Choppy). Your aim is to find as many gold coins as possible, and return with them to the surface, before you run out of air. 100 is the maximum possible score.

The level is randomly generated every time you play, and it gets darker the deeper you go (there's a basic lighting effect so you can still see what's around you though).

Arrow keys control movement. Hitting walls is bad. Hitting mines is very bad.

Create a shortcut with the commandline "/NOF" to play windowed. See the readme for more info.

It's not very polished because it only took 2 days to make, and I got bored after the first day. It was going to have different types of scenery and fish etc at different depths, and weapons, and more things that could kill you etc, but like I said, I got bored.

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Posted by -Liam- 12th July, 2007

Congratulations! Very well made Also I'm loving how the coin collection sound is the XP Critical Battery noise!
Posted by Dr. James MD 12th July, 2007

I've uploaded it to
Posted by Dr. James MD 12th July, 2007

It deleted the 2nd half of what I wrote! *incase anyone wants a hot link, I had troubles downloading the original file*
Posted by viva/volt 12th July, 2007

I'm rubbish at this lol. Nice little game, I liked how it gets darker as you go down.

I got a mine on one of my coins .
Posted by Sketchy 12th July, 2007

Slink: Thanks. I was pretty bored by the time I got to sound effects, so just used what was already on my computer. Hence the critical battery noise and god-awful midi.

Mr.James: Thanks for the hosting

Ben: The mines actually move slowly towards you, so you can get them to move out of the way if they're on a coin or blocking a narrow passage. Takes a few seconds though...
Posted by Del Duio 12th July, 2007

the coin collection sound is the XP Critical Battery noise!

LOL, no way that's awesome! I remember my very first VB6 game in 2000- This was before I knew how to get the program to play music or sound- and it had all of those default windows sounds too like beep, and the one for the exclaimtion mark. Hurrah!!

Posted by Zezard 12th July, 2007

Somewhat impossible to get all coins before the time runs out

Great quality though!
Posted by Sketchy 12th July, 2007

Yeah, the most I ever got was 80. Seeing as how I suck at this kind of game I figured that would make the difficulty about right though. It depends on the level - they're randomly generated, so it's technically possible (but very unlikely) that you'll get a line of rocks along the top making it impossible to get even one coin.

I'm contemplating a sequel now, with much better graphics & sound and all those things I'd originally planned for it. I'll just take a bit of a break first though. Maybe make it more like Updraft by Antimatter (anyone remmber that?).
Posted by ben mercer 13th July, 2007

This was a pretty fun little time waster but it didn't feel as fleshed out as it could have been.

Btw I found a star that gave me loads of money at the very bottom of the ocean... didn't make it back up though.
Posted by Dave S. 16th July, 2007

Nice little game... the rocks were a bit square looking though. The lighting effect is very effective.
Posted by Attan 20th July, 2007

Personally, i hate Fake 3D graphics! And everything was too big! If the submarine and everything was hand drawn (maybee it is, but more crappy hand drawn then), and the game was made in a, lets say 640*480 screen it would be my obvious gotw.
Posted by DaVince 29th July, 2007

All on screen 3D is fake.





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