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Andy's Top 5 Games
Winners |
Aran's Top 5 |
Jonathan's Top 5 |
Tom's Top 5 |
Top 5 Overall
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First Place: |
Mĺrten Brüggemann |
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Submission: |
Red Feud |
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Andy's Score: |
54/60 |
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Comments: |
MENU: Three options, simply laid out. Nice new game/load system.
CONCEPT: Crap graphics; and a platform game should end in disaster. But I think the character
were intentionally made crap (look at the backgrounds later on), and some of the ideas and
bosses in this game are very good. Technically, this is fantastic. Just bear with it past the
first screen up to the first boss and you'll realise.
DESIGN: Levels are pretty good, one annoying part on the sky level where you can drop back
down to the castle.
GAMEPLAY: This is one of the only games which I have actually really enjoyed playing. It makes
you laugh when the character is biffing enemies and wearing a princesses' crown.
SOUND & MUSIC: Music = Great, Sound = Poor.
OVERALL: If this game had the intention to be enjoyed, then 10/10. If it didn't, then the
author lost cos I really enjoyed this game. |
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Second Place: |
Domenico Vona and Fabio Vona |
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Submission: |
G.A.R.J.I.L. |
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Andy's Score: |
53/60 (Tied For Second) |
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Comments: |
MENU: A nice menu screen, layed out well and nice to look at.
CONCEPT: A new idea, bounce the ball to the exit by laying barriers and avoid obstacles.
DESIGN: Buggy in places, but generally smart!
GAMEPLAY: Plays great, the increases in difficulty and the added obstacles/puzzles are great.
More levels needed!
SOUND & MUSIC: Music was jazzy and great.
OVERALL: A great game, but perhaps the "how to" should be always displayed on the first play
so that the character knows how to play. |
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Second Place: |
Hayo van Reek |
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Submission: |
Fishhead 3: The Search For a Heart of Gold |
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Andy's Score: |
53/60 (Tied For Second) |
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Comments: |
MENU: Lots of options, all work. Great!
CONCEPT: Platform game. Get key, open door.
DESIGN: Nicely done. Great graphics.
GAMEPLAY: Good, but I get returned to the start of the level an awful lot.
SOUND & MUSIC: Good SFX and music.
OVERALL: A great game, good effects. Reminds me of Robin Hood on the Amstrad
CPC. |
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Fourth Place: |
Duncan Fenn |
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Submission: |
Gravitorb 2 |
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Andy's Score: |
52/60 |
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Comments: |
MENU: Pretty nice, easy to understand and a nice level editor!
CONCEPT: Two classes. Lunar Lander meets Asteroids; cool stuff!
DESIGN: The levels are well designed, and you can make your own. Gravity effects =
perfect!
GAMEPLAY: Pretty much perfected in the gameplay department.
SOUND & MUSIC: Love the title music (REALLY love it), but some in game music (soft) would have
been lovely.
OVERALL: It does it's job, and it leaves you with a smile. |
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Fifth Place: |
Adam Osgood |
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Submission: |
Destiny: Chapter One |
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Andy's Score: |
43/60 |
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Comments: |
MENU: A nice title screen. Well drawn.
CONCEPT: He-Man rings a bell. In fact, I remember seeing this game a long time ago as
He-Man.
DESIGN: It's an RPG, the levels are quite good, I seem to gain objects by exploring different
ways through (a blue gem?)
GAMEPLAY: Not bad, but combat is pretty poor. Graphics are good.
SOUND & MUSIC: Both average.
OVERALL: It's an RPG and we haven't had many entered. It's good, and a lot of time and
consideration has been taken into making this. Well done. |
Scripting, Design & Administration:
Michael Hadzic
Judges:
Andy Smith,
Aran Cutter,
Jonathan Pittock and
Tom Hurst
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Primary Sponsor |

This competition is
sponsored by
Clickteam.
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Sponsors |
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