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Review: Unknown Game 2180
Author: David Newton (DavidN)
Added: 23/01/2003
Overall:
Average:4/10

I really love the way that the game tries to extract itself to C:\Windows\Desktop. Naturally I beat my computer around the monitor a bit with a handy CD case to ensure it didn't try anything like that again, then I got on with the game.

It's a shame, really, because owing to the comments on the "Moto Man" download I thought this would be another opportunity for a 0/10 "I wouldn't play this game unless you threatened to nail my tongue to the desk and force me to watch a two-hour instructional video on Morris dancing" reviews, but it's not in fact that bad. True, it's annoying and it could have been a lot better, but I won't subject it to that indignity.

The game uses an absolutely bizarre control method - picking up the keyboard and using it as a joypad. Now, I've no idea whether this novel concept works or not because I'm on a laptop and I'd have to pick up the whole thing in order to try it out. Also, I don't have a numeric keypad either, which doesn't help. Thankfully you can change them to something more conventional via the standard control setup window.

In another interesting break from the norm, all the buttons on the main menu have to be double clicked to activate them. There's no reason for this at all, and it only serves to irritate - what's wrong with good old single click?

The game itself is a top-down Micro Machines racer. It uses the standard race car movement along with path movement for the opponent. This means, of course, that you come juddering to a halt if you so much as scrape the wing mirror of the opponent's car, which is never a good thing. The opponent always wobbles around like he's been drinking too much, so collisions are frequent.

Some sort of direction indicator or turn warnings would have improved this as well, as it's very easy to get lost on some of the levels, like the "police cars" one on Novice mode. I spent a while wandering around jetties while the opponent screeched around the track well ahead of me.

And once the opponent has finished the race before you, the game slows right down. I don't know why this is. It looks like the game is trying to stop the car's movement, but sometimes it doesn't work.

The graphics, however, are excellent - very clear, and perhaps up to the standard of the real Micro Machines (though the drawing styles are very different, so that might be debatable). The game makes a very big mistake in the gameplay, however, and it's a shame, because I really _wanted_ it to work...

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