I think maybe the next thing to add should be the sky barrier so noone will be tempted to walk up into nothing. If I even continue with this that is ...
... because I'm beginning to really wish for a complete re-design of my code.
I think it's about time for me to figure out the easy way now. So that's probably what I'll do next.
But I'm not going to post it. At least that is the current mode of thought that I have.
I just don't think anyone cares enough to use it.
There still hasn't been a game made with this engine.
Either my code is too complex for them to understand or just too overcomplicated for them to wish to use it. Either way, there's no sense to continue on until I redesign the entire engine from scratch.
After making a better version and not posting it, I'll return to the overcomplicated code that's already here and attempt to add water and swimming into it. Then I'll try adding vines to swing on.
Last but not least I'll add in some enemies/bosses.
And then only remains the final touches and extra platform graphics, etc.
If someone makes a game of any sort with the code I have here so far, it'd be more than just nice to see.
In fact, I'm going to base the final decision as to if I should post my complete re-design here at TDC on whether or not someone uses the current engine.
I plan on making one with it myself eventually, but there's ALOT of other things that I want/need to do first.
Thank You to everyone who has followed this project.
(especially those here from the very start)
2.5d Platforming Project is now Officially and Temporarily on hold for a complete re-design.