Does anyone know if mmf2 games can be exported to apple devices from an ipad? the clickteam thread says that you need a mac AND a device- seems like a big set up (an colossal waste of money) for essentially just a conversion tool. Doing testing AND converting on one ipad doesn't seem so too bad. Anyone know if that is possible?
it doesn't produce a ipad binary just like it produces a java binary.
MMF2 exports to an intermediate format which is, as I believe, just plain object C source code with all of your data assets. This project bundle then needs to be compiled with the official iphone/ipad devkit.
These reason for this weird construction has something to do with licensing issues from Apple. There is this condition which says (or said nowadays) that only object C code may be used to write your iphone/ipad app or iOS game in this case.