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Lobot



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20th July, 2011 at 5:17:28 AM -


Hello,
Does anyone know if mmf2 games can be exported to apple devices from an ipad? the clickteam thread says that you need a mac AND a device- seems like a big set up (an colossal waste of money) for essentially just a conversion tool. Doing testing AND converting on one ipad doesn't seem so too bad. Anyone know if that is possible?

Cheers

 
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-UrbanMonk-

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20th July, 2011 at 6:40:28 AM -

It's not possible to compile code on an ipad.

There might be an un-official way of doing it on a PC, but I haven't looked into it.

 
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Jenswa

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20th July, 2011 at 10:04:44 AM -

Hi Lobot,

it doesn't produce a ipad binary just like it produces a java binary.

MMF2 exports to an intermediate format which is, as I believe, just plain object C source code with all of your data assets. This project bundle then needs to be compiled with the official iphone/ipad devkit.

These reason for this weird construction has something to do with licensing issues from Apple. There is this condition which says (or said nowadays) that only object C code may be used to write your iphone/ipad app or iOS game in this case.

 
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