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Deleted User
10th May, 2005 at 4:05:20 PM -

You're joking, yes? Have you never heard of a collision mask?

 

hishnak



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10th May, 2005 at 4:33:19 PM -

uhhh...no I havn't...I'm using tgf btw. Am I ignorant?

 
I'm feeling a bit wella

Deleted User
10th May, 2005 at 6:05:11 PM -

Hang on, let me check.

Yes.

Though you can't test the collision mask specifically in TGF, you can still test for overlapping the backdrop.

Image Edited by the Author.

 

hishnak



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  4/18/2004
Points
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10th May, 2005 at 6:38:59 PM -

Uhhh...yea I know that. You just can't tell if its hitting a wall or just hitting the ground.

 
I'm feeling a bit wella

Deleted User
10th May, 2005 at 7:54:29 PM -

You can.

 

hishnak



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10th May, 2005 at 8:15:16 PM -

how?

 
I'm feeling a bit wella

Deleted User
10th May, 2005 at 9:26:40 PM -

I can't really be bothered to explain it properly, but you can make movement loops (fastloops) that move the object one pixel left/down/up/right each loop, and if it's overlapping an obstacle you move it one pixel in the opposite direction.
Which is magic.

Get it?

 

Nuklear41

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10th May, 2005 at 10:13:25 PM -

I am an expert.

 
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Deleted User
10th May, 2005 at 10:15:44 PM -

No you're not.

 

The Chris Street

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11th May, 2005 at 8:47:01 AM -

Nuklear... why come out with stuff you know isn't true?

 
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Muz



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22nd June, 2005 at 10:38:56 PM -

Sonic engines can be ridiculously complex for the amount of fun they give. I'm not getting near them.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Assault Andy

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23rd June, 2005 at 6:34:14 AM -

Extensions that will help:
Move Safely 1\2 - for "overshooting detectors"
Platform Movement Object - If you need something besides the built in engine (which you do)

Platform AI is about as simple as things get, smack in some alterable values for jumping, use collision masks so they dont fall off, add some random direction changing etc. and that's it.

 
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Deleted User
23rd June, 2005 at 9:16:49 AM -

Doesn't sound so simple to most people.

 

a1018



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25th June, 2005 at 3:12:09 PM -

Sonic engines are really easy.But tooks time only. If you want somethin difficult i would say that is nothin about gamin.

 


moonbird99



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  4/3/2004
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25th June, 2005 at 6:14:29 PM -

at the risk of being boring if i could reply to the original post - are you asking someone to make a game for you? if so then i guess the answer will be NO (unless you are prepared to cough up some dosh)

 
to start press any key ...... where's the ANY KEY??
   

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