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Project: FableQuest: Origin of the Phoenix Knight
Project Started: 30th July, 2009 Last Update: 25th September, 2011
Project Owner: Strife Project Members:
Project Type: Action Adventure RPG Project Progress:


 

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Strife

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Der Dairy Crick

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VIP MemberGOTW AWARD! -Astro Dude - part 1 GOTM JULY - 2009 - 3RD PLACE!It's-a me, Mario!Has Donated, Thank You!I donated an open source project
30th July, 2009

Below are some of the biggest issues i'm having with the game's development.

- Code organization. I started this project before I learned about the beauty of using functions in MMF, so it might take a little work to get things neat and tidy. The dialog is also hard-coded into the Event Editor, so modifications to it may cause some delays as well.

- Random crashes, most likely related to one of the extensions i'm using. I've discovered that the Text Blitter object can run into problems sometimes, as well as the DMC2 object. Because of these extensions, and because i'm using the DirectSound 2 object for audio, I am also unable and unwilling to import the game into MMF2 until it receives compatability for these extensions. MMF 1.5 fits my needs pretty well, fortunately, but some of its bugs and crashes can mess me up if I forget to save for a while.


I currently have a small team of beta testers that are helping me with the development process by reporting bugs and other things that I might have missed, but unfortunately, none of them have experience with MMF or Clickteam products. Sooo, if you can offer some MMF-related solutions or assistance, i'd be truly greatful.

 
   


 



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