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Project: Game Downloader
Project Started: 24th July, 2013 Last Update: 24th July, 2013
Project Owner: raynet96 Project Members:
Project Type: Digital Distribution Project Progress:


 

Public Forum ::. Game Downloader - App Store Development
 

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raynet96



Registered
  24/07/2013 14:46:55
Points
  25
24th July, 2013

I am attempting to create a program that functions similarly to Apple's App Store, whereas the user is able to access a database, view product descriptions, and download my games off of a server.

A few days ago, I had managed to create my own home server with Apache 2.2. The server works, but I am still trying to learn how to use it in my downloader program.

My GOALS with the program:

> An updated news section that chronologically displays the names of text files on the server in a list. The user can click on an entry to read the file's content.

> The user can browse my titles on a scrolling interface that displays the game's title and icon. The user can click on an entry to view descriptions, ratings, and screenshot information on the server.

> The user can use a search bar to search titles. As the
user types, the computer will automatically match the input text with titles on the server and display them underneath the search bar (similar to how Google suggestions work). They can also click a "download" button to download a selected game.

I am still learning how to connect my program to the server, view images and text, and download games. I really would appreciate help with this project! I am more than willing to accept any suggestions or ideas toward my program's goals.

 
n/a

UrbanMonk

BRING BACK MITCH

Registered
  07/07/2008
Points
  49567

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27th July, 2013

Using your own home computer as a server to host game files is going to be incredibly slow.

It'll also eat into your own bandwidth slowing down your own internet browsing.

I suggest you rent a server instead, and then use a cdn for the game downloads. I recommend rackspace cloud for this, but you're welcome to use a different hosting provider.

Tbh something like this is really easy to setup, but the biggest issue with it is cost. You're going to have to pay for hosting every month, and if there are a lot of downloads it could be anywhere from $40 to $99 a month.

I could easily build what you're trying to make though in a weekend. It's something I thought about doing myself, but the cost is what made me hold off on it. I have a huge collecting of klik made games that I thought would be cool to have in an easy to access database.


IF you still want to do this yourself I suggest using:
-The get object to connect to the server and retrieve listings
-You can download images using the Active Background Object (I think that's the name?)
-PHP for the server-side application
-MySQL for the database

 
n/a

Jenswa

Possibly Insane

Registered
  26/08/2002
Points
  2722
12th August, 2013

A good hosting provider is important for this, because it makes it easy to manage buts costs a little money and more if it's getting better.

To circumvent this problem you can try to use many different free hosting providers, although most are just a file download service. For example the new https://mega.co.nz/ file hosting service from a very famous German living in New Zealand.

But you probably don't want to have a download link the user needs to click on, you want to have the download handled transparently to the user. I have no idea for that, except some hidden browser activities which click on the url for the user ...


 
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