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Project: Soul Possessed
Project Started: 8th August, 2008 Last Update: 10th August, 2008
Project Owner: Bad Panda Project Members:
Project Type: RPG Platformer Project Progress:


 

Public Forum ::. Sounds Great!
 

Posted By Message

Jon C-B

I create vaporware

Registered
  23/04/2008
Points
  237

I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
8th August, 2008

The ideas sound really cool! I was wondering though if you could make the player posses a cockroach?

 
n/a

Klikmaster

Master of all things Klik

Registered
  08/07/2002
Points
  2599

Has Donated, Thank You!You've Been Circy'd!VIP MemberPS3 Owner
8th August, 2008

The concept is really nice
The thing I'm wondering though, are there going to be any aim or objectives to the game?

 
n/a

-Dark Martin-

The dark is most certainly not your friend

Registered
  05/06/2008
Points
  21

Has Donated, Thank You!KlikCast StarSonic SpeedWii Owner360 Owner
8th August, 2008

This game sounds like Geist.

But nice concept.

 
<a href="http://s50.photobucket.com/albums/f315/Martin_Bodger/?action=view¤t=signature_stripcopy.png" target="_blank">Image

Bad Panda



Registered
  28/07/2008
Points
  95
8th August, 2008

yeah cockroach why not. You could possess a radioactive cockroach that could mutate - maybe that's a little crazy. The idea I had for an aim is that in each location of the game - there would be a target 'score' and each sucessful completion of a character's adventure would give you some points when the target is reached another area would be unlocked. Something like that.

 
Boredom and a chainsaw and a bag full of you

Bad Panda



Registered
  28/07/2008
Points
  95
8th August, 2008

btw what's geist - to be honest the idea was more inspired by reading a synopsis of Nomad Soul.

 
Boredom and a chainsaw and a bag full of you

Zezard



Registered
  17/07/2005
Points
  326

VIP Member
10th August, 2008

Geist/Poltergeist?

The idea is really good. I and some friends were once speculating about making something like this, but with a huge 3d GTA kinda world, and mmo.

I saw your screenshots, and I must say I was a little dissapointed. I thought it was going to be viewed from above, with 8-direction movment. I think that would suit the concept so much better. Would you consider chaging it? I mean, it would make it a little more fun to search for various creatures to possess, don't you think?

 
http://create-games.com/project.asp?view=main&id=1217

-Dark Martin-

The dark is most certainly not your friend

Registered
  05/06/2008
Points
  21

Has Donated, Thank You!KlikCast StarSonic SpeedWii Owner360 Owner
10th August, 2008

You all have never heard of Geist, its a good game, look it up.

 
<a href="http://s50.photobucket.com/albums/f315/Martin_Bodger/?action=view¤t=signature_stripcopy.png" target="_blank">Image

Bad Panda



Registered
  28/07/2008
Points
  95
11th August, 2008

Maybe a birdseye viewpoint would be better in some ways. but it would mean changing the engine and scrapping all the graphics, and seen as though the games for peblo's competition, it would set me back a fair bit. The game is gonna be a lot more detailed than in the screenshots (it is only VERY early days) with lots of characters and creatures. Also a birdseye angle doesn't (in my opinon) afford as much oppourtunity for detail. So i don't think I am gonna change it, although it is an idea to experiment with.

 
Boredom and a chainsaw and a bag full of you

Bad Panda



Registered
  28/07/2008
Points
  95
11th August, 2008

yeah I checked out geist it's given me a couple of idea's.

 
Boredom and a chainsaw and a bag full of you

Zezard



Registered
  17/07/2005
Points
  326

VIP Member
11th August, 2008

Oh, well. I can't really say anything before I've tried it. Good luck, when will we be able to play it (I'm not very familiar with how Peblo's competition works)?

 
http://create-games.com/project.asp?view=main&id=1217

Bad Panda



Registered
  28/07/2008
Points
  95
26th August, 2008

I'll prob release a demo when there's at least two characters each with their own stories to play out. I've not got that much time to spare to work on it in between my band so It could be awhile. But I'm keeping the progress updated on the project's page.

 
Boredom and a chainsaw and a bag full of you
   


 



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