The Daily Click ::. Projects ::. Blight
 

Project: Blight
Project Started: 29th August, 2009 Last Update: 19th September, 2009
Project Owner: Konidias Project Members:
Project Type: Action RPG Project Progress:

Introduction
Posted 29th Aug 09, by Konidias  
Okay so I don't have anything to show yet, as there's not much to see... however I'm making good progress so far since I started this project a few days ago. There is custom RPG 8 directional movement with several object types already setup including breakable objects, solid objects, and objects that can be carried and thrown.

So far the control system allows for the player to walk around the screen, lift up crates and throw them around and also swing a sword for attacking. The sword is currently just a collision object but it uses custom rotation and position methods to make for efficient and accurate attacking.

I'm setting up the objects to be grouped into different categories, so that adding new objects is as simple as dropping them in and setting their qualifiers. Some possible qualifiers an object can currently have is:

- nonblocking
- blocking
- breakable
- throwable

My next step is to add pushing and pulling qualifiers to the objects, as well as hurting and collecting. One feature I'd like to add is a "knock back" for when an object is hit. Currently I'm not sure of the best way to go about that though. I'll worry about it later though.

So on my to do list right now:
- add pushing/pulling.
- add hurtable objects
- add collectible objects
- make animations for the lifting/carrying/throwing and sword attacking
- setup a GUI with working stats
- setup some basic enemy AI that can use the object qualifiers
- setup a magic system
- add more objects/make graphics for them (such as stones, trees, plants, barrels, etc)
- setup some effects for various things

Posted by [DELETED] 29th August, 2009

Sounds good, hope to see some screenshots etc soon!
 
Posted by Konidias 2nd September, 2009

Thanks, I know that this blog won't get much attention without some screenshots and graphics, so I plan on adding some soon enough. But for now I'm just keeping track of my progress using this blog.
Comment edited by Konidias on 9/2/2009
 


 



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