The Daily Click ::. Projects ::. Treasure Adventure Game
 

Project: Treasure Adventure Game
Project Started: 3rd August, 2009 Last Update: 19th November, 2011
Project Owner: Klayman Project Members:
Project Type: Exploration Platformer Project Progress:

Posted 20th Jan 11, by Klayman  
TAG is still coming along nicely. So nicely, in fact, I think I finally know when this project is going to be finished. I therefore present you:

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My intention is to have this game released by August 31, 2011 (yes I'm really pushing "summer" to the limit). All I have left at this point is adding the rest of the content (about 10% left), script the rest of the game events (about 30% left), tighten up and add more dialog, figure out how the game is going to end, re-do all the code for the music, some playtesting (I'll be inquiring about help on that on the forums) and probably more stuff I'm forgetting.

Here's some other random stuff I want to show you. So, because I have an in-game clock that changes game from day to night I realized that meant I also had to give all the NPCs in the game some sort of schedule as well. It would be odd if an NPC walked back and forth outside their house all day and night, wouldn't it? So.. I had to come up with an easy way to move NPCs around depending on what time a day it is. Instead of doing that, I found a really hard way:

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This is a schedule for a bunch of the NPCs in the game. I used this as a guide for coding their movement. Some NPCs goto a job during the day, go home at night, or wander around outside.

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And lastly, here are some more screen shots for areas of the game I've been working on lately.

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Posted by Dogzer 20th January, 2011

Awesome! +1 fav
 
Posted by s-m-r 20th January, 2011

This looks excellent! Keep up the great work.
 
Posted by ILIKESCIFI Games 20th January, 2011

This makes me happy! TAG will def. be one of the best games ever created with a game dev tool. Looking forward to summer (not only because of summer

Jot
 
Posted by UrbanMonk 20th January, 2011

I trully wish I could play on a psp or something.

It reminds me a lot of LBA 1.
 
Posted by Xhunterko 21st January, 2011

Sweet! I just hope I'll be done with my flash projects by then so I can play it!
 
Posted by Duncan 21st January, 2011

Looks superb! Fav'ing
 
Posted by Mark McCauley 22nd January, 2011

BEEEEEEEEEAAAAAAUUUUTTTTIIIFFFFUUUUULLLL
awesome and inspiring-faved
 
Posted by Klayman 22nd January, 2011

Thanks for the all the positive feedback. You are all truly inspiring.
 
Posted by Pan-tosser 22nd January, 2011

i love the npc stuff.
 


 



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