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Project: Treasure Adventure Game
Project Started: 3rd August, 2009 Last Update: 19th November, 2011
Project Owner: Klayman Project Members:
Project Type: Exploration Platformer Project Progress:

Still digging...
Posted 19th Jul 10, by Klayman  
Sorry for the huge lack of updates. I could blame it on laziness but I prefer to say that I want to spend every possible free minute working on the game instead of typing stuff on the interwebs.

The good news is that that is mostly true. Even with the new job and moving to a new apartment I've been putting a ton of time into Treasure Adventure Game. I'm raising the Project Progress percent to 65%, and that's being conservative.

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I've been working on TAG for nearly two years but the end in sight. Best prediction is that the game will be finished in August 2011.

Here's an updated list of what the final game will have to offer:
Huge non-linear world
Real-time clock - day and night, calendar based on moon phases
NPCs have schedules depending on time and day.
Total overworld size: 45,000 x 12,320 pixels
At least 18 islands to explore
Ability to dive anywhere and explore the ocean depths.
Use lock-picks to break into doors and open chests
Real time weather - rain, wind, snow
12 artifact treasures to discover
18 maps to find and use to locate treasure
12 usable items to find - shovel, cannon, compass etc.
6 wearable hats
6 hearts to increase max-health
24 different baddies (so far)
63 NPCs (so far)
Original music score
Story line with many mysteries to discover

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Original Music!

I met a great local musician, Robbie Ellis, who was looking for to work on some video game music and offered to work with me on TAG. So far the stuff he's pumped out has been exactly what I was looking for. He completley gets where I'm going with this game and his contributions are unimaginably appreciated. Not sure if he's going to be doing all the music for the game but at least a portion of the game's score will be original. Here's are two of the tracks he's done so far:

http://www.robitstudios.com/karma/music/overworld3mix3.mp3
http://www.robitstudios.com/karma/music/TAG_Basement_1_Mix_32_mp3.mp3

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More Screenshots!

I uploaded all the screen shots here, plus a bunch more to my flicr page. Check them all out here:
http://www.flickr.com/photos/52158912@N02/sets/72157624405844707/

Posted by alessandroLino 19th July, 2010

I was just playin Karma these days and wondered where you gone. Glad you're still working on TAG
 
Posted by alastair john jack 19th July, 2010

Sounds good I like the music, I hope theres lots of it
 
Posted by Jon C-B 19th July, 2010

Im so glad youre still working on this!
 
Posted by Jason Orme 20th July, 2010

sounds amazing
 
Posted by Matthew Wiese 20th July, 2010

awesome music
 
Posted by AndyUK 21st July, 2010

Those screen shots show a lot of effort, it looks great. I can't help but feel you could try to hide the fact everything is made from from 16x16 tiles a little more. But hey nothing wrong with embracing the retro style.
 
Posted by Pan-tosser 21st July, 2010

TAG is going to turn out to be great
 
Posted by LoganW 2nd August, 2010

I'm impressed and waiting. Excellent work. Keep it up!
 


 



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