The Daily Click ::. Projects ::. Asunder
 

Project: Asunder
Project Started: 24th June, 2009 Last Update: 20th September, 2012
Project Owner: Pixelthief Project Members: Pixelthief
Project Type: WIP Project Progress:

My workspace
Posted 15th Jun 11, by Pixelthief  
This is where I work every day =0
Just to show a peek at behind-the-scenes development. Anyway, right now I'm in the "churning out content" stage of development. My plan is to generate the vast majority of the content in terms of graphics, enemies and their behaviours, tilesets, etc. I'm not working on MUS/SFX.

In the past few days I've finalized two enemies, tweaked existing features and added new ones, and started a *massive* overhauling of the code formatting- I'm not rewriting the game, but instead I'm recommenting it. I've managed to comment my way through 300 lines so far- only 2600 left to go! Also a few new particle effects. So I'm being productive!
Preview


Posted by alastair john jack 16th June, 2011

Nice work , you remind me that I need to make a level editor thanks.
 
Posted by Pixelthief 16th June, 2011

I hope your level editor doesn't wind up as evil looking as mine.
 
Posted by Duncan 16th June, 2011

Will you be looking for any help with mus and sfx?
 
Posted by Pixelthief 16th June, 2011

Down the line I'll probably learn them just as I'm learning pixelling. But I don't plan to wrestle with them in the foreseeable future
 
Posted by The Chris Street 16th June, 2011

Your level editor looks scarily complicated
 
Posted by nim 26th June, 2011

You made MMF in MMF!
 


 



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