The Daily Click ::. Projects ::. Jake Bonfire
 

Project: Jake Bonfire
Project Started: 20th August, 2008 Last Update: 1st September, 2009
Project Owner: Xhunterko Project Members:
Project Type: 2d shooter platformer Project Progress:

Maybe I'll find what I'm looking for next time...or not...
Posted 8th Jan 09, by Xhunterko  
Warning, RANT approaching!

What I'm referring to is, of course, yet another google search. So I'm making sort of a stealth infiltrate level where the protagonist is supposed to hack into and destroy various machines of computer equipment. And I have no idea how to pixel one on my own. (Other then the Zeb computers.) So, I go to my trusty web source and try to see what I can find.

Maybe an hour or so later, maybe longer, I'm not sure. I'm ready to give up. Pixelation, Pixeljoint, and Vgmaps.com yielded little results as well. And nothing at all in which I can use in a stealth platformer. So my piece of advice, don't even try to look up stuff for platformer type games. You won't get any.

Okay, enough hot air. what I was able to work with was this. I dug out the Zeb example game and worked off the art from there. (Yes, I was that desperate.) I also did some shading rework on the main character now. I hope I got all the flaws covered. (I doubt it.) I whittled down the color count to about 8 I think. I also tweaked the floor tile. The size wasn't working. Redid the computer console, main character, and floor tile. That's bout it.
Preview


Posted by Marko 8th January, 2009

I (usually) hate the idea of ripped graphics, but i love the look of this game - can't wait to play it!
 
Posted by Xhunterko 8th January, 2009

Ripped? Um, what parts look ripped? And this is important. I don't want anything to look ripped.
Comment edited by Xhunterko on 1/8/2009
 


 



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