The Daily Click ::. Projects ::. Spud's Quest
 

Project: Spud's Quest
Project Started: 9th March, 2008 Last Update: 16th September, 2013
Project Owner: ChrisD Project Members:
Project Type: Adventure Platform Puzzler Project Progress:

Day / Night
Posted 7th Oct 10, by ChrisD  
Quick video showing the work in progress day / night system.


Posted by 7Soul 7th October, 2010

Clouds could have some movement, and how about more clouds showing up when start raining?
 
Posted by Xhunterko 7th October, 2010

Wow, I wish I was a smart person like that.
 
Posted by ChrisD 7th October, 2010

7Soul, yeah I've thought about that that but Spud can jump on the foreground clouds and making them move would mess things up and allow you to get or not get to places you should be able to Image.gif" border=0 alt="">

Unless... I made them so they go vanish after you've been on them a while.
Comment edited by ChrisD on 10/7/2010
 
Posted by TheoX 7th October, 2010

This looks nice! I don't think the clouds moving would be necessary, but it would look nice if you want to do it.

Side note: about 2/3 of times I try to access the Spuds Quest blog, it doesn't load. Is something up with the server that hosts it?
 
Posted by ChrisD 7th October, 2010

Yeah, I need to change hosts :/
 
Posted by Sumo148 8th October, 2010

so how long does each day actually take (since the video is obviously sped up)?
 
Posted by ChrisD 8th October, 2010

Maybe about 10 or 15 mins at the moment but it's not set in stone yet.
 
Posted by Hempuli 8th October, 2010

How about every sprite getting a bit darker at night? Perhaps a semitransparent black overlay?
 


 



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