The Daily Click ::. Projects ::. The Bubble
 

Project: The Bubble
Project Started: 8th November, 2009 Last Update: 5th March, 2010
Project Owner: HitmanN Project Members:
Project Type: Metroidvania-ish platformer RPG Project Progress:

On backburner
Posted 5th Mar 10, by HitmanN  
Because of working primarily on Hanuro Hawk improvements for the past weeks, there's been little to no development for The Bubble.

To be honest, in the meantime I've learned several new things about MMF2, and I already feel like I should probably redo much of the engine for The Bubble, or at least some of the movements and attack behaviours, just to make the code more neat and efficient.

So, for now I'm putting the project on hold, and focus on other projects first, to gather some know-how I can put in use in The Bubble. I have a new game idea brewing in my head, and an engine for it in the making. It's not an RPG, but I'm really diggin' the concept I've thought out for it, and it's completely making it hard to focus on anything else, other than wrapping up Hanuro Hawk, which is only missing couple of small things from the planned final release.

Rest assured though, I'm not planning to throw away The Bubble. I didn't work on it for nearly half a year to do that, y'know. Just need to get some practice first, so I can finish it more efficiently.

Hopefully I'll feel like resuming The Bubble before summer. Time will tell. Thanks for keeping an eye on the project so far.

Posted by Ecstazy 15th March, 2010

Ah, the same old song...
 
Posted by HitmanN 17th March, 2010

Happens when you try to be too ambitious from the get-go. I had a hunch there might be hiccup like this at some point.

I just need to get some of this custom movement stuff down first, before I can resume the project. It's something I really need in order to make the enemies do more than just go back and forth and/or bounce around.
 


 



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