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The TDC Archives: Mr Malibus
News posted 14th September, 2012 by The Chris Street  
We all talk about the good old days of klikking, where development was not necessarily about making a profit but rather just for fun. We remember the days of getting excited about klik games. Who remembers the hype and excitement surrounding Eternal Daughter?

These days are not as prevalent as they used to be. Certainly at TDC member numbers have dwindled and user activity has declined somewhat.

So I've decided to try and inject some nostalgia at TDC by trialling a new idea. If it's popular enough I shall endeavour to continue it. I'm starting a new YouTube series called The TDC Archives which showcases various klik games of the past. Hopefully fond memories will be rekindled and we are inspired to enjoy making games, rather than seeing the whole development as a chore.

A Klik-and-Play game is the first to be featured. You may have heard of it. Mr Malibus was created before the turn of the 21st century and pushed K&P to its limits. As a platformer it can be a little crude and buggy, but if you can find it, it's worth a look (assuming it works on your machine!)

UPDATE: I've uploaded this game for all to enjoy. I converted a while ago in MMF, but you probably won't be able to get past Level 4. Here it is anyway for your pleasure - CLICK HERE TO DOWNLOAD MR MALIBUS

Posted by Windybeard Games 15th September, 2012

Awesome! great to see things like this with a commentary. i would def like to see more
Posted by UrbanMonk 15th September, 2012

Great! My first introduction to klik games came from a shareware disk I bought at a computer store. Sadly I lost the disk but there were many great klik games on it like this one. Since they were all open source I learned alot just by going through their code!
Posted by nim 15th September, 2012

I'd love to see more of these! Perhaps we could open it up to all members to submit a video of their favourite old klik game?
Posted by The Chris Street 15th September, 2012

Definitely something to consider But only if this ends up worth doing (ie, if its popular enough)
Posted by columbo borgi :C 15th September, 2012

Posted by Rick (AntiMatter Entertainment) 16th September, 2012

Great work, Chris! I never played this particular game, but I was an avid user of KnP and the fact that the developer could push it to do these things it wasn't designed for is pretty awesome. Love the commentary too. One game I did play from the KnP era that was equally impressive was Elk. Wonder if you've got that lying around somewhere?
Posted by The Chris Street 16th September, 2012

I do indeed have The Elk- special edition
Posted by CYS 16th September, 2012

Yeh certainly enjoying this! Do MOAR!
Posted by Va1entine 17th September, 2012

I enjoyed this video so much Chris I thought I'd log back in and write a comment. Good job mate, I better get back into finishing Block Master one of these days. Good to see the sites still a round
Posted by The Chris Street 17th September, 2012

The second video is ready But I won't post it for a couple of days, give the Funitition results a little more time at the top
Posted by s-m-r 18th September, 2012

Keep up the great work, Chris. I'd say this feature is a keeper for the duration.

If you're able to find Choppy the Porkchop, that would be excellent! It was my introduction to KnP games, waaaaay back in 1995, I think.

Again, really nice job on this. Please continue...!
Posted by Rick (AntiMatter Entertainment) 19th September, 2012

Another game I'd like to see, if you happen to have it, was an arena-shooter style Evil Dead game. It was corny and the graphics were only one step up from stick figures, but I enjoyed it back in the day! I have no idea how widely circulated it was though, I found it on some random KnP site AGES ago.
Posted by The Chris Street 19th September, 2012

I don't have Choppy the Porkchop or the Evil Dead style game sadly but if anyone does, let me know

This feature isn't just for K&P games though
Posted by Retired Kliker Lazarus 19th September, 2012

Oh God, I remember this. I think I was about five when this thing came out (1995). I scratched my diseased child-head and marveled at the scrolling.

The other one I remember being really impressed by was Peanut the Penguin 2. It also implemented buggy but effective KNP scrolling.


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