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Zi-Xiao



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4th August, 2004 at 00:44:54 -

I was just wondering if I could use a avi or mpeg file as the material applied to an object. For example; if I wanted to make a TV that actually has a small video running inside of it. And if this IS possible, can I also use the same technique to apply a video as a bump map?

 
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Lazernaut



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VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
4th August, 2004 at 05:34:33 -

I totally suck at 3D studio max but i'm pretty sure i saw it done once, so it should be possible..

 
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AsparagusTrevor

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
4th August, 2004 at 09:40:59 -

Yeah, it's the same as using a JPEG or BMP, and it can be used as bump maps, reflection maps, everything.
For the main map, you just have to bring up the Material editor (press 'M') and then have your material's Diffuse colour as a Bitmap, and then for the map file, just use your video file. If you want to use it for a bump map, do the same, but under Bump Map instead of Diffuse Colour, obviously. You can piss around with the speed of the video at the bottomr of the material editor, a tab that says 'Time.'

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Tina Petersen



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4th August, 2004 at 09:52:08 -

If u want a nice tv effect use Digimation Blender ´together with you animation in a mix texture! also use the blender as opacity map between the to textures. If u go close to the tv it looks real with the small - color dots

 
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tdc052621



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4th August, 2004 at 23:49:06 -

I know that there are a few people who use lightwave 8, but is it possible to use it in that program?

 
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Teapot

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5th August, 2004 at 18:26:50 -

Hilarious, and kudos to Pete for the Simpsons' line.

 
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Dogzer



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25th August, 2004 at 17:47:59 -

yes, you can use that for making a tv with a screen that shows stuff that animates

 
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AsparagusTrevor

Mine's a pint of the black stuff

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
25th August, 2004 at 19:08:23 -

Thanks for that thread-bumping contribution, Dogzer, even though we'd already well established you can do that in MAX.

 
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