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BBalazs



Registered
  10/07/2004
Points
  41
14th July, 2004 at 02:58:00 -

I'm making a scrolling game, but when I use a counter, it does not follow the screen. It is not even visible. Funny is that I did not add an event to make it invisible. But when I set 'follow the playfield', it appears, but the only problem is that it does not scroll (or scrolls away from the player).

Another smaller thing is that I want to ask: How do you make that red 'X' before a condition in TGF, stating that it is a negative condition?

 
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lauri



Registered
  04/05/2003
Points
  57
14th July, 2004 at 08:03:17 -

check the counters preferences or properties or something. disable the show as background. negate condition. press mouse2 and select negate.
maybe these things work. maybe they doesn't.

 
make things klik.

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14564

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
14th July, 2004 at 08:15:38 -

not everything can be negated

collides with backdrop can't be negated
overlapping a backdrop can be

 
.

ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
14th July, 2004 at 10:01:56 -

Put the counter in the TOP-LEFT of the playfield, in the area of the window.

 
n/a

Kramy



Registered
  08/06/2002
Points
  1888
14th July, 2004 at 13:15:25 -

If you have it not following the window it floats on the screen. The top-left of the playfield is where the window starts. So if you have 640x480 res, if it's at say...800x200, you can't see it.(but it will follow the screen...outside it)

Image Edited by the Author.

 
Kramy

BBalazs



Registered
  10/07/2004
Points
  41
15th July, 2004 at 08:01:06 -

I did everything - negated everything negateable (except for save background) but it still does not follow the screen. I tried placing it to the top-left corner, and it worked. But it is an awful limitation, as you always have to start from the top-left corner with the player. Is there a solution?

 
n/a

Tina Petersen



Registered
  19/09/2003
Points
  350
17th July, 2004 at 07:15:21 -

u don't have to start from topleft corner with the player
u just have to place the counter in the topleft counter

 
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Tigerworks

Klik Legend

Registered
  15/01/2002
Points
  3882
17th July, 2004 at 08:08:33 -

The player doesn't have to be in the top left corner, just the counter.
If you scroll somewhere on Start of Frame, the counter will still be in the top left.

 
- Tigerworks

Airflow

imafirinmahlazr

Registered
  24/09/2003
Points
  -197

VIP MemberSonic SpeedSnow Cloud!Computer
17th July, 2004 at 08:24:23 -

Try going into Object properties.
Set the display as background as off.(So it doesn't disappear)
And unselect "follow the playfield" (So it doesn't
leave the player.

I hope this helps you.



 
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