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The Chris Street

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11th December, 2003 at 07:10:49 -

Well, for Mr Stump I'm creating a series of boss fights. The only problem is is that I'm having boss fight block. I really can't think of any ideas, apart from ripping off Sonic. Does anyone else have problems like this?

 
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Nickstudios



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11th December, 2003 at 07:43:22 -

No for Warbot 2 we already have like 8 boss fights all diferent. Just use your imagination i'm sure something will pop up.

 
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Jimmy Brzezicki



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11th December, 2003 at 08:09:40 -

For the bosses on Jonny Storm I'm trying to do things that I think would be damn cool in a movie or something (or has already been damn cool in a movie -a rip off, if you will) but with a traditional computer game twist, eg boss 1: Jonny is on a giant space ship thing flying in the earths atmosphere, boss comes allong and blows it up (boss is flying space ship thing with twin miniguns -quite sonic the hedgehog visually) and Jonny leaps off the space ship thing and has to destroy the boss while skydiving, iether by shooting it from the side or by landing on top of it and shooting it (all while an altitude counter at the top counts down rapidly). When he's destroyed the boss, his arch nemesis Dr Deadly comes out,with a parachute, and Jonny has to fight for his life in hand to hand combat while spiralling through the air in order to wrestle the parachute from him, as he gets closer to the earth bellow and the music reaches a creschendo, and the burning wreck or the space ship plunges down in the distance. It's pretty damn cool, and although it's a rip off of moonraker it's different enough from most click bosses to feel pretty fresh.

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Blackgaze

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11th December, 2003 at 10:29:48 -

bosses on sonic usually stand still or move slowly.
when you fight the evil dude of you in metroid fusion he follows you and when near he attacks you.

maybe the boss might have a half life kinda feel? What i mean by this is that you should press a button and flame comes out (three green snakes boss).

so you dont need to jump on the enemies head all the time. You could press a button to fire a gun, survive for 10 minutes, knock out the enemie's two hands to destroy it for example

otherwise i dont know, was this any help?

 
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Penguin Seph



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11th December, 2003 at 10:47:11 -

Bosses. Bosses. Let me think...

OK. First, you think of an idea. Make sure it fits in with your game
Now, let say your idea was a errr... A nazi... penguin... in a, emmm... Tank!

You would draw this penguin in a tank, and then, program his attacks. It makes bosses a lot better, if they have attack pattens that change. So your Nazi Penguin in a tank could start by shooting his cannon at your once every 4 or so secs. Once you have damaged the boss a bit, he could change his attack to, I dunno, firing a minigun on the tank. Or something. I dunno. Your the Admin, Circy. Use your godlike powers or something.

Hope I've helped.

 
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Blackgaze

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11th December, 2003 at 13:32:28 -

i dont think Circy will have Nazis in his game.

what about a Communist Rocket Pony? (CRP)

 
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renneF



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11th December, 2003 at 14:47:30 -

Every game has to have a SRNP boss (super robot ninja pirate) in it!

 
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Penguin Seph



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11th December, 2003 at 15:49:34 -

SRNP's are good, but not as good as NPT(Nazi Penguin's in Tanks)

 
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Mr Coffee



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11th December, 2003 at 18:31:12 -

You fight 100 clones of yourself.




 
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Nickstudios



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11th December, 2003 at 18:37:43 -

Man that would be tough but cool if all of them had different attacks and you get your life refilled after each one but that's way to much programming for any regular man.

 
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Mr Coffee



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11th December, 2003 at 21:01:34 -

Well, you would fight maybe 5 of them at once and as you kill them, more come, until all 100 are dead. Kind of like multi man melee in Smash Brothers Melee. It would take a little time to program but most cool stuff does.

 
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Nickstudios



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11th December, 2003 at 21:08:56 -

I say make something like a huge man eating plant with little man eating plants by it and it shoots fireballs and crap make it do something else when it's almost dead so it'll make it harder for stump,dump or whatever his name is.

BTW how many bosses are there gonna be?

 
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Nickstudios



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11th December, 2003 at 21:12:21 -

or a wizard or something that dissapears maybe? or since it's almost christmas make it a mutant santa .Or like a giant robot head in the background that shoots sonars at you and he shoots eyeball lasers and stuff. and since the games in stumps mouth i say the last boss should be master tooth

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renneF



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12th December, 2003 at 07:43:45 -

Nickstudios has the coolest ideas!

 
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Blackgaze

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12th December, 2003 at 10:38:42 -

a (CRP)!!!!!
a (CRP)!!!!!
a (CRP)!!!!!

 
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