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ONI77



Registered
  09/06/2003
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  6
1st August, 2003 at 20:11:01 -

I finally made a solid jump and movement for a Custom platform engine.
Woo hoo!!!



 
//ONI

Kirby Smith

Resident Slacker

Registered
  18/05/2003
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VIP Member360 OwnerWii OwnerThe Cake is a Lie
1st August, 2003 at 21:19:38 -

Woot! <twirls finger in air>. Seriously though, good job.

 
XBL Gamertag: Rampant Mjolnir

Muz



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  14/02/2002
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2nd August, 2003 at 00:15:29 -

Cool... could I see it?

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Muggus

Possibly Insane

Registered
  31/07/2002
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2nd August, 2003 at 03:14:11 -

I'd like to see this too.
What else can you custom movement engine do?

 
MUGGUS
Come and annoy me more at
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STOUT ANGER!!!

Muz



Registered
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VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
2nd August, 2003 at 03:58:06 -

Do custom platform engines really do anything else? I mean, if they did... they wouldn't exactly be platform engines...

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Buster

BLING COMMANDER

Registered
  03/06/2002
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  1545

VIP Member
2nd August, 2003 at 05:15:40 -

Well you could make them: double jump, glide, climb, fly, slide, cling to edges, swim, crawl, roll.... yeah stuff like that.

 

Mitch M

Possibly Insane

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  09/02/2003
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  2472
2nd August, 2003 at 06:46:43 -

And you can fly...

 
http://www.cysteine.tk/

RapidFlash

Savior of the Universe

Registered
  14/05/2002
Points
  2712
2nd August, 2003 at 09:28:18 -

Congratualtions! I made one recently (well, it's mainly Shen's, but I changed the jumping and some of the collisions). Can you do anything special in it?

 
http://www.klik-me.com

Joe.H

Evil Faker

Registered
  19/08/2002
Points
  3305
2nd August, 2003 at 12:52:48 -

look at weebl go!
Oni: maybe you should post it so people can see it, cause i'd like to see it as well

 
My signature is never too big!!!

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14562

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
2nd August, 2003 at 18:10:26 -

i got some code for variable jumping on my site if anyone wants to have a look
i mean thats what its there for

http://www.geocities.com/vj.zip
oh go on its only about 10k

(i think thats the link)

 
.

Kramy



Registered
  08/06/2002
Points
  1888
2nd August, 2003 at 19:00:04 -

You need to add your username.
For example:
http://www.geocities.com/andyuk/vj.zip

But I don't know your username.

 
Kramy

eX Com



Registered
  15/08/2002
Points
  352
2nd August, 2003 at 21:36:43 -

www.geocities.com/algamesuk/vj.zip

 
The chickens are coming...

ONI77



Registered
  09/06/2003
Points
  6
5th August, 2003 at 11:10:42 -

Interesting, people actyually look at topics which are named "not interesting".

Anyway, it has advanced a bit since my first post, now it includes:

- Classic movement i.e left/right running.

- Jump ( have not added jump-strenght yet, I will though)

- Mid-air jump ( Will add j-strenght on that one too)

- Gliding i.e Wawing your arms in the air for a slower descent.

- Ground pound (Smashing down into the ground from mid-air giving a cool eartquake effect on impact)

- Crouch ( not very special but important)

- Roll ( Rolling at a high speed to give one a chance at an extra long jump i.e MegamanX)

- Climbing ( Ladders)

- NO BUGS (yay) and a very cool scrolling engine.

A wonderful part is that everything runs smoothly, no collision bugs, no animation glitches and such.
Im honestly damn proud.
I will probably upload it when its finished, but I still need to add a few things to it like Jump-strenght, moving platforms and - if my programming-theory (which can be viewed in the comments on the "Pause game" article) is correct - a pause engine.

 
//ONI

ONI77



Registered
  09/06/2003
Points
  6
5th August, 2003 at 11:22:17 -

Question to Paul:

You dont happen to have Bogg as a nickname?

Curious

 
//ONI
   

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