The Daily Click ::. Forums ::. Klik Coding Help ::. How to make an online house system like in Flanville 2 with Lacewing?
 

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The MPP

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13th May, 2018 at 13/05/2018 16:15:50 -

Does anyone know how to do that?

 
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UrbanMonk

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13th May, 2018 at 13/05/2018 20:56:49 -

Flanville 2 just assigned numbers to each new user and that was the "floor" that their room was on.

House system, storing their inventory, or anything else that needs to be persistent will need to be stored somewhere. You can store it on the server or store it on the user's machine. Storing locally might be the easiest for you.

To store remotely you will have to build more than just a simple relay server, and I don't recommend tackling that if you don't already have a lot of experience developing networked applications.

 
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The MPP

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14th May, 2018 at 14/05/2018 13:59:00 -


Originally Posted by UrbanMonk
Flanville 2 just assigned numbers to each new user and that was the "floor" that their room was on.

House system, storing their inventory, or anything else that needs to be persistent will need to be stored somewhere. You can store it on the server or store it on the user's machine. Storing locally might be the easiest for you.

To store remotely you will have to build more than just a simple relay server, and I don't recommend tackling that if you don't already have a lot of experience developing networked applications.



Thanks for the info!
And I was just asking this in case if I want to make a Flanville like game in the future

Now if you excuse me, I have an MMORPG to make.

 
Some say I'm a piece of slime pretending to be a human, some say I'm a human pretending to be a piece of slime.

My company's site : http://slimeproductions.webs.com/
My personal site : http://wwwthemppssite.webs.com/
My artwork site : http://morganartwork.webs.com/
   

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