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Indigo Steel Shield



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  02/11/2002
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1st December, 2014 at 01/12/2014 22:48:32 -

UPDATES, UPDATES, AND.....UPDATES

I have updated some of my games. Some of the updates are minor, others are more
involved.

Mystic Castle -> Not much of an update, "ghost" fire is now gone. Before, "ghost"
fire from an enemy you killed would still come from them and could kill you. This
problem have been removed.

Hover Tank Battle Arena -> You now won't be stuck against the walls, it is a bit fast
(I think), and music that didn't play during the boss fight now does.

the Grand Palace -> You no longer will be able to move while you are crouched down.

the Matrix of Time -> The glowing circle which you control is now smaller and object
were close to the edge of the play field have been moved a bit further into the play
field.

Sir Randolph the Visionary's Black Onyx Yew Wand -> The male character's attack reaches
further, the female character can kill most enemies with just two shots instand of three,
and the items you need to pick up have be moved. Before, if you picked up two of the
same item, the game would treat this as if you picked up just one. But this problem
is gone.

the Enchanted Scepters -> The walls are now much thicker, so you can notice them a lot
better. The area where you need to kill the monster who power the barrier that blocks
your way into the castle is much smaller. You need to kill only four of these monsters
instead of six. Enemies that moved to quickly have been slowed down. There is also
a road that shows the way to the castle.

If you never tried any of these games before, please give them a look. If you have played
them before, please try them again. You hopefully will have a better experience playing
them. THANKS.


 
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