Is it possible to disable anti-aliasing through any sort of method when using the String Object?
I figured out that it can be achieved by applying the monochrome effect to the string, however this only works under the Standard display mode. It doesn't work under Direct3D9, which I'm using. Any ideas?
<effect>
<name>RoundAlpha</name>
<description>Rounds pixel alpha to 0 or 1, and fills with a single color.</description>
<parameter>
<name>Fill color</name>
<code>fillColor</code>
<description>The color to fill.</description>
<type>int_float4</type>
<property>color</property>
</parameter>
</effect>
Pixel shaders are honestly a lot simpler than they look - or at least, you don't really need to fully understand the complicated bits to be able to write useful shaders.
See my recently tidied-up article: http://www.create-games.com/article.asp?id=2275
Download links for the above shader files, ready to just copy & paste into the effects folder:
http://1drv.ms/1vWMHk9