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s-m-r

Slow-Motion Riot

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  04/06/2006
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Candle
21st March, 2012 at 21/03/2012 21:15:54 -

Those of you looking for retro sound effects for your games, look no further.

http://www.bfxr.net/

This is an OUTSTANDING tool, built and modeled after the original sfxr tool used to make digital sound effects. Have fun!

 
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tetsuya_shino



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  12/08/2004
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22nd March, 2012 at 22/03/2012 05:12:06 -

Bookmarked! Thanks for sharing.

 
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Math<3w



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  07/11/2007
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  194
4th April, 2012 at 04/04/2012 14:35:34 -

Cool! Thnx!

 
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Road Kill 1987



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  29/07/2009
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11th April, 2012 at 11/04/2012 16:45:31 -

I used SFXR a lot, did have a lot of bugs though. How does BFXR fair.

 
Xbox live Gamertag: Road Kill 1987

s-m-r

Slow-Motion Riot

Registered
  04/06/2006
Points
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Candle
11th April, 2012 at 11/04/2012 18:10:22 -

There seems to be a tendency to generate a LOT of gibberish when using the 'randomize' function, but for the specific sound-type buttons, it's fairly spot-on. There are plenty of ways to modify the sounds; easily ten sliders or more and an additional waveform beyond what SFXR has to offer. A nice feature is that a list of the previously-generated sounds is stored, and you can access those at any time.

I've had no problems with exporting sounds; I have not tried the loading/saving of presets or other settings, so I can't speak on those. Up to now, I simply press buttons until something interesting comes out, then I either take it as-is or tweak just a little more to come up with something more to my liking.

For a free 8-bit/retro sound tool, it really can't be beat. I highly recommend it.

 
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The Chris Street

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13th April, 2012 at 13/04/2012 23:01:29 -

I found that I had to add the .wav extention to the end of a filename to ensure it actually worked as a .wav. Something to be aware of

 
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