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Benny Lindberg



Registered
  08/11/2010
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30th October, 2011 at 12:12:21 -

Hey! Does anyone know how to prevent synchronized animations?
For example, if you have several enemies that blink while idle, how do you stop them from blinking at the same time? I know the timing gets uneven if they are created at different times, but what if they are there from the start?

 
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Chris Burrows



Registered
  14/09/2002
Points
  2396

GOTW WINNER OCT. 2011
30th October, 2011 at 14:11:22 -


At the start of the frame set the animation frame value to a random number between 0 and the total number of frames in the animation.

 
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