I don't think it'll flop, but I don't think it'll attract the hardcore gamers like they're trying to do. Like the Wii, this thing will be good for party games/mini games. I like how they've integrated the controller into SOCOM4 to show they're aiming it towards hardcore games, but I'm just not sure people want to use these controllers for games like SOCOM, Call of Duty .etc.
I think the hardware is awesome, but it's up to the developers to develop awesome software. Otherwise there is no point to it.
I do not want a motion controlled controller or remote. I want motion controlled gloves. No buttons. A glove. With force feedback. The possibilities stretch significantly further when you feel you're doing more than just swinging or flailing with bad attempts to match what you're doing to the remote, to the object in-game.
I think it'll be alright as an input device. I agree with whoever it was who said that users need something to hold if they're playing a game. What I don't like is all this talk of just plugging motion controls into current games. That's how we end up with "waggle to RUN FAST" sections.
It's actually more hardcore than wii. I saw some demos of it, and it doesn't seem bad, more accurate than the Wiimote. Of course, I'll buy it only if there are good games for it. I never buy things if I can't be assured of quality and Playstation isn't as assuring of quality to me as Nintendo is.
Awesomeness is Watermelon.
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Of course there are the 30 million odd people that already own PS3s.
Yeah but there's already 70 million that own a wii, and historically add-ons are not very successful. You're still paying half the price of a wii, just for a new controller setup for a system you've already got. For another $100 you could have another system with a whole new library of games. I just don't see playstation 3 attracting the expanded customer base that nintendo created with the wii, which is the only logical reason why Sony is doing this. PS3 and Wii attract different audiences, and I don't see this changing anything.
With the dualshock controller, Sony copied Nintendo, but analog sticks became the standard for controllers. Very few games actually required the dualshock on ps1. It wasn't until the PS2 came out and made the dualshock the standard controller that it was always used. I don't see the same happening with the move though. Motion controls have clearly not become the standard, just an alternative, and one that a lot of people are already growing tired of. If motion controls are going to advance, they're going to need to be supported as the main control setup for the system (Wii 2 for example). Otherwise it ends up being a novelty that people get bored of quickly (I already am).
My opinion: Anyone who wants to play motion controlled games has already bought a wii.
I think it's better if both Sony and MS just stick to the "hardcore" games.
The "casual" gamers who buys the Wii don't buy many games, this isn't as big problem for Nintendo who sells their console at profit, but sucks for MS and Sony who relies on selling games to make money. (Sony loses $16 per sold console, I'm not sure about MS but having to replace half the sold consoles because of RROD can't be cheap)
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