The Daily Click ::. Forums ::. Klik Coding Help ::. problem with platform movement object colliding with active object...
 

Post Reply  Post Oekaki 
 

Posted By Message

jamjam



Registered
  22/02/2010
Points
  27
9th March, 2010 at 11:06:19 -

hi there.
i have a problem regarding the platform movement object.
im not sure how to make my player collide with another active object and react to it in the same way as it would with a background object. for example a door.
so far it doesnt work with the same coding, but replacing background with active.
HELP!

 
n/a

Tokinsom



Registered
  22/11/2009
Points
  25
9th March, 2010 at 21:33:13 -

I use qualifiers for non-backdrop collisions with the PMO. Works fine.

Give your door or whatever a qualifier, lets say "Group.0"

+Test for obstacle overlap
+Player is overlapping ("Group.0")
-Object does overlap with obstacle

If that doesn't work you're doing something wrong

 
n/a
   

Post Reply



 



Advertisement

Worth A Click