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Xhunterko



Registered
  07/05/2003
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  1015

VIP MemberHas Donated, Thank You!Hasslevania 2!Pokemon Ball!
3rd January, 2010 at 06:23:37 -

Made this today.

Image

I'm okay with it for now. I couldn't curve the trees the way I wanted. Hopefully I'll fix it up and make a movie with it or something.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

OMC

What a goofball

Registered
  21/05/2007
Points
  3516

KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
3rd January, 2010 at 12:29:31 -

Excellent! You can use a modifier to bend the trees if you'd like. It's the gridded rectangle under the hexagon in "mouse mode." Then you can modify its parameters and bind it to an object under the build > modifier menu. If you can't figure it out, there're a few tutorials on the anim8or site that show how, I think.

Keep it up!

 

  		
  		

Xhunterko



Registered
  07/05/2003
Points
  1015

VIP MemberHas Donated, Thank You!Hasslevania 2!Pokemon Ball!
3rd January, 2010 at 18:13:21 -

The problem is it wouldn't recognize it as an "object". I joined several solids together and then tried to give it a modifier. I'll probably have to do it manually. Thanks though.

Edited by Xhunterko

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko
   

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