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eski



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5th October, 2009 at 14:08:12 -

What books do you recommend for a beginner ?
I'm looking at C++ and C#

 
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UrbanMonk

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5th October, 2009 at 14:39:29 -

C++ if you're looking to make extensions for mmf

 
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eski



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5th October, 2009 at 14:49:23 -

yeah.. so i'm looking for some books to order from amazon but would like to know if you ppl recommend something that you liked.. so many books there and they cant all be good...

 
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Pixelthief

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5th October, 2009 at 16:48:01 -

C++ is the industry standard, so its definitely worth learning

but I've never read a programming textbook that doesn't go out of date in a few years, as far as my classes go, they're always a waste of $$$. But then again, my classes make them required texts T_T. I'd say whatever you get, make sure its at least up to date. IMO though, the better way to learn C++ is to learn C first, so that you understand the mechanics behind it even better

 
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5th October, 2009 at 19:52:29 -

I haven't done any "real" programming in years. I wonder if I can still cut the mustard. Some of the junk I used to come up with was pretty complicated for someone with zero formal training.

My buddy's dad would always go on about how important it was to learn C and C++. Like Pixelthief said, that's where you should probably start. Hell, even one of those "C++ for Dummies" might not be a terrible idea if you can get one cheap enough. The basics are super important for any language afterall.




 
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6th October, 2009 at 00:22:25 -

Okay this might be a stupid question but:

How does one go about getting C++? I'm confused about the whole thing.

 
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6th October, 2009 at 03:10:52 -


Originally Posted by Codemonkey
Okay this might be a stupid question but:

How does one go about getting C++? I'm confused about the whole thing.



download a command line compiler like gpp or g++, or an IDE like codeblocks, dev-c++, or visual studio express. i recommend visual studio express' MSVC++ express. http://www.microsoft.com/express/vc/

for books i recommend c++ primer plus along with the oreilly c++ pocket reference/guide. both are up to date within the past couple of years i do beleive.
http://www.amazon.com/Primer-Plus-5th-Stephen-Prata/dp/0672326973/ref=sr_1_1?ie=UTF8&s=books&qid=1254795137&sr=8-1
http://www.amazon.com/C-Pocket-Reference-Kyle-Loudon/dp/0596004966/ref=sr_1_8?ie=UTF8&s=books&qid=1254795166&sr=1-8

"but I've never read a programming textbook that doesn't go out of date in a few years"

books on standards dont usually go out of date pixel. c++ hasnt changed enough to warrant it. i think youre talking about books on api's and libraries, things which DO change drastcally over time. i have a book from 1995 on windows sockets that is still pretty up to date. in fact its hard to find a book published more recently on the subject that isnt just the same book republished as a paperback.

Edited by Cecilectomy

 
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6th October, 2009 at 03:18:17 -

Heh, I tried to learn from books and online tutorials but never could pick it up. Then I was forced to do it in uni, got an A+ in both tries. It's something that's easier to learn with someone teaching you. I'd suggest getting a teacher if books don't cut it.

 
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6th October, 2009 at 09:43:55 -

I'm glad other people have the patience to learn this stuff.
I'm just happy with mmf/construct.

 
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Muz



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6th October, 2009 at 11:14:08 -

Well, yeah, if you're going to make games, stick with MMF/Construct. C++/C# is only better if you want to make applications. Or if you want to make text-based games. Or roguelikes. MMF wins by a landslide if you're going to make action-y games.

 
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6th October, 2009 at 21:42:51 -

If you ant to go retro, i definitely recommend this little gem: http://www.amazon.co.uk/Sinclair-ZX-Spectrum-BASIC-Programming/dp/B0017S4W4Y/ref=sr_1_3?ie=UTF8&s=books&qid=1254861661&sr=1-3

...takes me back to the days when i actually coded

 
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6th October, 2009 at 21:54:04 -


Originally Posted by cEcil = MC^2

Originally Posted by Codemonkey
Okay this might be a stupid question but:

How does one go about getting C++? I'm confused about the whole thing.



download a command line compiler like gpp or g++, or an IDE like codeblocks, dev-c++, or visual studio express. i recommend visual studio express' MSVC++ express. http://www.microsoft.com/express/vc/

for books i recommend c++ primer plus along with the oreilly c++ pocket reference/guide. both are up to date within the past couple of years i do beleive.
http://www.amazon.com/Primer-Plus-5th-Stephen-Prata/dp/0672326973/ref=sr_1_1?ie=UTF8&s=books&qid=1254795137&sr=8-1
http://www.amazon.com/C-Pocket-Reference-Kyle-Loudon/dp/0596004966/ref=sr_1_8?ie=UTF8&s=books&qid=1254795166&sr=1-8

"but I've never read a programming textbook that doesn't go out of date in a few years"

books on standards dont usually go out of date pixel. c++ hasnt changed enough to warrant it. i think youre talking about books on api's and libraries, things which DO change drastcally over time. i have a book from 1995 on windows sockets that is still pretty up to date. in fact its hard to find a book published more recently on the subject that isnt just the same book republished as a paperback.



Huh, I was under the impression you had to buy it...

 
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6th October, 2009 at 22:47:48 -

I wouldn't use a book when there are so many great tutorials online.

here's one that just gives you examples, but it can help a lot:
http://www.java2s.com/Tutorial/Cpp/0020__Language-Basics/ThisisasimpleCprogram.htm

these guys helped me learn how to use OpenGL with C++:
http://xoax.net/

There are plenty more, when learning programming, Google will be your biggest friend.




 
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