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-Dark Martin-

The dark is most certainly not your friend

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  05/06/2008
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Has Donated, Thank You!KlikCast StarSonic SpeedWii Owner360 Owner
21st August, 2009 at 20:53:47 -

I want my boss to die the right way so i created an explosion effect to randomly create itselfs over the bosses body when hes get his ass handed to him.

I took a shot at it but instead the explosions decided to flip out and kill the room instead.

So can anyone please tell me the right conditions and expressions to make this so, thanks...

Don't send me an MFA because i won't be able to download it; sorry.

 
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Jon C-B

I create vaporware

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  23/04/2008
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I'm an alien!VIP MemberWii OwnerI donated an open source project Santa Hat
21st August, 2009 at 21:18:44 -

I don't really understand what you mean by flipping out and killing the room. Could you show a picture our attach the programming?

 
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OMC

What a goofball

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  21/05/2007
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
21st August, 2009 at 21:23:18 -

If you mean it's not being created just on the boss, then I think I can offer a possible solution. When I want random effects, this is what I do.

Some condition (always, while boss is dying, etc.) >> Create particle offscreen.

Particle Value A = 0 >> Set Particle X to Boss X + Random(Boss width) - Half of Boss width
+Set Particle Y to Boss Y + Random(Boss height) - Half of Boss height
+Set Particle Value A to 1.

Give that a try!

 

  		
  		
   

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