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siven

I EAT ROCKS

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  03/11/2008
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16th August, 2009 at 01:02:06 -

ok, sometimes when you pass through a frame into the next level, the level lags really bad, but if you jump down through a hole and die (restart the frame) it fixes itself, what the crap... how can i fix this?

 
[Game design makes my brain feel like its gonna explode.]

[DELETED]

Likes to put dots on paper

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  08/12/2008
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MushroomVIP MemberARGH Sign
16th August, 2009 at 04:21:49 -

You're going to need to give either a lot more information or an example file, because that really tells us nothing about how the game runs and why it might be doing that.

 
n/a

Zephni

My other cars a Balrog

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Has Donated, Thank You!VIP MemberSonic Speed
16th August, 2009 at 09:25:59 -

Could have somthing to do with a midi file that has to load when the new frame starts?

 
dont make me divide by zero...

siven

I EAT ROCKS

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  03/11/2008
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16th August, 2009 at 23:18:51 -

ok, yeah your right, i should have gave an example, here, these are the 2 levels its most common in, now mind you it doesnt happen every time, just sometimes.

http://www.mediafire.com/?2uyzlitufzd

ps, i dont use midi files, i use ogg, midi files freeze the game when i try to use them anyone know why?

 
[Game design makes my brain feel like its gonna explode.]

Don Luciano

Heavy combat pancake

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  25/10/2006
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18th August, 2009 at 09:01:08 -

check your global objects if you have any.
This could also happen if you have old pc with not enugh memory r something.
One of the things i do in every of my games is a counter in every frame showing the fps.
So i always know the current fps, and can easily see what causes it to drop.

 
Code me a sausage!
   

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