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Posted By
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Message
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 weka
Registered 28/04/2009
Points 211
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29th April, 2009 at 03:18:00 -
Hi there!
My problem:
I've heard the best way to save and load games is using the INI. But with that in mind, people can just easily edit the INI and such. Is there a way to encrypt it? Or better yet, lock it but still have it writeable. Or, simply, a better way to load and save.
What do I want to accomplish?
In the title screen, a load game bitmap icon would appear. When press it would launch to the frame in which the user last saved during gameplay. Saving (pressing S) during gameplay would activate the load option.
Thanks for looking,
weka
n/a
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 OMC What a goofball
Registered 21/05/2007
Points 3519
     
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29th April, 2009 at 03:28:38 -
Easiest and yet most hard way is to just label everything randomly. That, however, is not smart from a programming perspective. There are several (or at least there were for TGF) extensions that allow you to encrypt and decrypt files (blowfish, I think was one of them) and you could theoretically decrypt and encrypt files before and after reading them. That's not the best idea either because it's extra disk usage and if the app crashed before it re-encrypted the file, everything would go wonky.
On the other hand, I believe some of the array extensions have built-in encryption options and I've heard they are easier to use. I don't have a hard time believing that because I believe INI's are the scourge of the earth.
EDIT: I'm a self grammar nazi. 
Edited by OMC
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 UrbanMonk BRING BACK MITCH
Registered 07/07/2008
Points 49768
         
  
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29th April, 2009 at 03:46:43 -
The INI++ has built in encryption and compression
n/a
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 JetpackLover
Registered 01/03/2007
Points 212
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29th April, 2009 at 06:15:07 -
Unless it is an online game I don't see the point of worrying about save game editing. If people want to spoil the game for themselves or hell even just see stuff they normally wouldn't I don't see the problem.
http://www.invincibletime.com/
Devlog for HD MMF Game Omulus. Check it out because it's gonna be awesome. http://omulus.tumblr.com/
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 0ko
Registered 11/01/2009
Points 318
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29th April, 2009 at 17:14:54 -
arrays can't be edited like text files,and their as easy-if not easier to use.
n/a
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 Sinclair Strange Has some jaffa cakes in his coat pocket 3
Registered 27/11/2008
Points 81
  
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2nd May, 2009 at 15:02:41 -
Originally Posted by DudeHuge Unless it is an online game I don't see the point of worrying about save game editing. If people want to spoil the game for themselves or hell even just see stuff they normally wouldn't I don't see the problem.
^That^
I use INI's in Poob, tis the only way really you can save in TGF. If they want to mess around with it, and make the game function completely and utterly wrong, then they can do that. It's their choice.
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