The Daily Click ::. Forums ::. Klik Coding Help ::. Some missing object(s)
 

Post Reply  Post Oekaki 
 

Posted By Message

Xhunterko



Registered
  07/05/2003
Points
  1015

VIP MemberHas Donated, Thank You!Hasslevania 2!Pokemon Ball!
14th April, 2009 at 23:30:00 -

Hello there!

I just wanted to post a couple quick questions.

The first has to do with scrollbars. I tried to start a short application last night. Then I realized that I needed to display data larger then the screen allowed. So I stretched it out and went to select my scroll bar object, but didn't find it! I have most of the object download packs available except one or so I think.

So I'm wondering is if MMF2 has a scrollbar object? And if it does, where do I download it at? Is it in a pack I don't have? Or do I have to get it seperate from somewhere?

The second question is mainly out of frustration. I'm using a lot of text objects in my application to display data and numbers. It has a layout of rows and columns similar to a website table. I wondered if MMF2 had a sort of Table object. So I looked and didn't find it either. I remember 1.5 not having one. And I remember TGF not having one either. The closest I can come to a table, is the Hi-Scores Object. And I don't know if I want to use that or not.

So I was wondering why doesn't MMF2 have a Table object? Isn't it about time? I remember numerous times when I wanted to display data and thought a table would work better here.

Anyways, thanks to anyone who can point me in the direction of the scrollbar object. If it exists. I know that one was for the MMF1.5 Demo but I don't think it's been carried over.
Thanks in advance.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

Sketchy

Cornwall UK

Registered
  06/11/2004
Points
  1970

VIP MemberWeekly Picture Me This Round 43 Winner!Weekly Picture Me This Round 47 WinnerPicture Me This Round 49 Winner!
15th April, 2009 at 00:51:43 -

If there is a scrollbar extension, it should be available using the FusionUpdater.
If it doesn't exist, you could always use an ActiveX control, or you could just make your own using a few Active objects (probably better).

MMF2 does have a very good table extension - it's called the "DataGrid" object. Unfortunately for you, it's for MMF2eveloper users only.
It's pretty easy to make a table using a grid of Active System Box objects though.

 
n/a

Xhunterko



Registered
  07/05/2003
Points
  1015

VIP MemberHas Donated, Thank You!Hasslevania 2!Pokemon Ball!
15th April, 2009 at 05:53:09 -

Darned developers.

Anyways. Thanks for the tip sketchy. I have an idea about that custom scrollbar. Two objects for the arrows. A central bar. The arrows follow the frame. The frame follows the central bar. But any idea on how to allow the entire screen to be seen without the central bar reaching the bottom arrow?
Thanks again.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko
   

Post Reply



 



Advertisement

Worth A Click